TBC Patch Notes

2.1 Patch Notes

World of Warcraft Client Patch 2.1.3 (07/10/2007)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

Known issues for patch 2.1.3 be found here

General

  • In-game mail containing money will now have a one hour delay and is no longer instantaneous. Auction House generated emails for successful auction sales are still instantaneous.
  • Read in-game mail will now be kept for thirty days instead of three.
  • The Warlock spell Incinerate has had the performance of its graphical spell effect improved.
  • The "show launcher" option has changed so that it now defaults to "on". Players will now see the launcher when running WOW by default.
  • Abyssal monsters in Outland are now lootable.

User Interface

  • Improved the performance of conditional macros, slightly increasing the framerate.
  • Fixed a crash triggered by many unit frame AddOns.

Bug Fixes

  • Fixed an issue with the movement of Archimonde's Doomfire.
  • Fixed the wand missile art on most Shadow based wands to show the correct graphical effect.
  • Infinity Blades will now despawn properly when the encounter with Kael'thas resets after a wipe.
  • Gan'arg Underlings and Felhound Defenders are now properly classified as demons.

World of Warcraft Client Patch 2.1.2 (06/19/2007)

General

  • Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
  • Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
  • Players can no longer fail with skinning at maximum skill.
  • Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
  • Some new cooking recipes are available from Kylene in Shattrath City.
  • A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
  • Procs: Most procs are set to trigger only from spells that cost mana, but inadvertently disallowed spells that cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.
  • Players will no longer slow down to walking speed when closely following another player.

Druids

  • Druids in Swift Flight form can no longer loot herb nodes.
  • Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
  • Tree of Life: The bonus-healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.

Hunters

  • Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
  • Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
  • Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
  • Poison Spit: These abilities will now appear in the correct order in the pet training menu.
  • Scatter Shot: This ability will now trigger Thrill of the Hunt.
  • Thunderstomp: These abilities will now appear in the correct order in the pet training menu.

Mages

  • Molten Armor: This buff can now proc when the Mage is sitting.

Paladins

  • Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
  • Improved Concentration Aura: This ability now correctly reduces the duration of silence and interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
  • Judgement of Blood: Effects that increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
  • Seal of Blood: Effects that increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.

Priests

  • Feedback: This buff can now proc when the Priest is sitting.
  • Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
  • Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
  • Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.

Rogues

  • Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.

Shaman

  • Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
  • Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
  • Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.

Warriors

  • Overpower dims on the action bar when the player is affected by disarm spells.
  • Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.

Items

  • PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects that cause loss of control of your character.
  • Many raid items have had their art improved.
  • Clefthoof Mace: This item's name is now spelled correctly.
  • Crystalweave Bracers: This item and its depleted counterpart now have spell critical strike rating as intended.
  • Ebon Mask: This item now has sound when moved in a player's inventory.
  • Eye of Magtheridon: This trinket will now trigger when a Judgement of Vengeance is resisted.
  • Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical.
  • Skyguard Rations: The stamina and spirit buff from this food has been decreased, as well as its duration.
  • Talisman of the Breaker: The reduction in duration of silence and interrupt effects from this item will no longer stack with other such reductions.
  • Vestments of the Devout Set: The damage absorb set bonus on this set will now absorb only 350 damage, matching its intended design and tooltip.
  • Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
  • Voidstar Talisman: This item will now give the correct amount of resistance to Warloock pets.

Quests

  • Vim'gol the Vile now has a 30 second respawn cooldown.
  • A problem with interrupting Vim'gol the Vile's Unholy Growth spell has been fixed.
  • Casting bar text was added when gathering a Corrupted Flower during the quest, "Botanical Legwork".
  • A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade's Edge Mountains to create 5 Unstable Elixirs of the Beast.
  • A problem that could result in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
  • Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade's Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
  • All classes will now properly get credit for siphoning the crystal in the quest "Bloodgem Crystals".
  • Players will no longer fail to summon Insidion and Obsidia if the dragons are in combat when a player summons them.

Dungeons and Raids

  • Auchindoun: Sethekk Halls
    • Time-Lost Controllers no longer remove buffs from players who are charmed.
    • Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
    • Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
    • Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
    • Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.
  • Auchindoun: Shadow Labyrinth
    • The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
  • Black Temple
    • It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
    • Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
    • The Illidan Stormrage fight encounter has received additional tuning and improvements.
  • Caverns of Time: Mount Hyjal
    • The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
  • Karazhan
    • The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
    • The damage dealt by Netherspite's Nether Breath has been reduced.
    • Fixed a bug that caused the Karazhan chess events movement spell cooldowns to not display correctly.
  • Tempest Keep
    • When Kael'thas Sunstrider is engaged in combat, the doors leading into his room will now properly close.
  • Tempest Keep: Mechanar
    • Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.

Interface

  • Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
  • Fixed some Lua errors on /castsequence macros with conditionals.

World Environment

  • Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor'ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
  • Darbel Montrose: This creature now always drops at least a good quality item.
  • Lost Torranche: This creature is now skinnable.
  • Rallying Cry of the Dragonslayer: This buff will no longer give excessive critical strike rating to low-level characters.
  • The Twilight Ridge: Burning Legion creatures in this region will now drop Marks of Kil'jaeden, Fel Armaments, and Oshu'gun Crystal Powder Samples.

Bug Fixes

  • Fixed a memory leak that may occur when a player alt-tabs out of the game, engages a screensaver, or locks their machine.

World of Warcraft Client Patch 2.1.1 (06/05/2007)

Bugs

  • Players will now be able to properly destroy the infernals in the quest,"The Fel and the Furious".
  • Gladiator's Plate Legguards: Fixed a graphical display error.
  • Fixed a bug that caused some systems to see terrain holes appear in the distance.
  • Stackable items retrieved from mail will no longer automatically stack in your inventory. This has been disabled pending a future patch fix.
  • Players will no longer see the flickering terrain issues that were introduced with 2.1.0 when the LOD system is enabled.

World of Warcraft Client Patch 2.1.0 (05/22/2007)

The latest patch notes can always be found at http://worldofwarcraft.com/patchnotes/

The Black Temple

The Temple of Karabor was the center of draenei worship until its priests were slaughtered by demonically corrupted orcs. In the massacre's aftermath the warlocks of the Shadow Council seized the structure and gave it a new name: the Black Temple.

When the Alliance invaded Draenor after the Second War, the orc shaman Ner'zhul hastily opened several dimensional portals in order to escape. The resulting magical backlash ripped the world apart. Drawn by these portals, the pit lord Magtheridon arrived in what had come to be known as Outland and took the temple as his seat of power.

His dominion over Outland remained unchallenged until the arrival of Illidan the Betrayer. The pit lord proved no match for the wielder of the Twin Blades of Azzinoth. Today Illidan occupies the temple, awaiting any and all who would challenge his rule.

Druid Epic Flight Form Introduced

    The Druid Epic flight form will be available through a series of quests, similar to the Warlock and Paladin Epic mount quests before it. This quest series will also open up a new boss in Sethekk Halls, and ultimately lead to the epic flight form.

Ethereum Prison

    Players in good standing with the Consortium will be tasked to deal with the most recent activities of the nefarious Ethereum. With new quests, items, and content for the solo and small-group level 70 player, the Ethereum Prison will be the proving grounds for many aspiring to greatness.

Skettis

    The Skyguard, Sha'tari warriors specializing in their command of the skies above Shattrath, have taken the offensive directly to the Arakkoa capital city, Skettis. Perched high in the mountains of Terrokar, and only accessible with use of a flying mount, Skettis holds new and exciting content for the solo or small-group level 70 player. All new quests, 5-person bosses, rare and epic items, and a new type of flying mount await those willing to lend their sword or stave to the battle.

Nether Drake

    The Netherwing faction and quest line continues and the long awaited Nether Drake becomes available. The Nether Drake is a special 280% speed epic flying mount that is obtainable through solo and small-group play. The quest to obtain one will be difficult, but the reward will surely show your dedication to the Netherwing cause as you soar through the skies of Outland on your very own ethereal drake.

Ogri'la

    The ogre plateau of enlightenment opens to those who prove their worth in Blade's Edge Mountains. Level 70 players will be able to help the ogres of Ogri'la battle invading forces and engage in new and exciting quests, such as a repeatable and ever popular bombing-run, this time using your own flying mount but with a dangerous twist! Featuring tons of new quests, the Ogri'la faction, 5-person bosses, and rare and epic items, Ogri'la is a place we're hoping all will aspire to enter.

The Ruins of Lordaeron Arena

    For those combatants engaging in the Steamwheedle Cartel's gladiatorial combat, an arena nestled within the Ruins of Lordaeron has been added to the mix of venues. Players taking part in either rated battles or skirmishes may now find themselves battling for glory within the new arena.

General

  • The Black Temple is now available for play and Illidan awaits. Are you prepared?
  • The Consortium and Protectorate need your help! Players with Honored or higher reputation with the Consortium should seek out Protectorate Advisor Rahim at the Stormspire in Netherstorm or Commander Ameer at the Protectorate Watch Post in Netherstorm to get a briefing on the most recent nefarious activities of the Ethereum.
  • Skettis is now available. Players will need a flying mount to reach this new area.
  • Nether Drakes are now in the game and can be gained by continuing the Netherwing faction and quest line.
  • Ogri'la is now available. Level 70 players can find this new quest line in Blade's Edge Mountains.
  • Glancing Blows have significantly less of a chance to occur during a player's melee attacks when targets are near the player's level.
  • Magtheridon and Kael'thas now drop items that may be turned in for rewards.
  • Spell Haste: The amount of spell haste rating needed per percentage of haste has been increased substantially. However, spell haste will now affect channeled spells, increasing the rate of their effects and decreasing their total duration. The same amount of damage/healing per casting will occur, but will take less time.
  • Chance to break crowd control from damage: The increased chance for a spell to break from taking a critical strike has been removed. Instead, all targets over level 60 have a slightly larger chance to break out of crowd-controlling effects when they take damage.
  • Screenshots captured using the Print Screen key are now saved in JPG format.
  • Inspect distance has been increased to 30 yards (from 10 yards).
  • The amount of parry rating needed to get 1% parry has been reduced by 25%.
  • Many set bonuses did not work properly when combined with an item or enchantment that had the exact same effect at the exact same magnitude. That issue has been corrected on all set bonuses.
  • Taunts: The taunt system has been adjusted so that Warrior Taunt, Druid Growl, and Paladin Righteous Defense will now grant the player the correct amount of threat even when the creature or its target is crowd controlled.
  • Dodge Rating: Low level players now calculate dodge from dodge rating at the same rate as level 34 players.
  • The negative effect of the orc racial ability Blood Fury no longer stacks with other effects that reduce healing (Mortal Strike, Wounding Poison, etc.)
  • Characters can now speak with Orphan Matron Mercy in Shattrath City during Children's Week to mentor a draenei (Alliance) or blood elf (Horde) orphan. Shattrath orphans have a whole new line of sight-seeing requests across both Outland and Azeroth and three new pets to offer to their mentors.

PvP

  • Arenas
    • The Ruins of Lordaeron Arena is now available for play.
    • The Shadow Sight buff now allows players to see other stealthed players at a greater range.
    • The cyclone in the Nagrand Arena has been removed.
    • There is now a tightrope in the Blades Edge Arena that connects the main bridge to the columns.
  • Battlegrounds
    • The new battleground matchmaking system is now implemented and active. This system allows the battleground to select teams of similar equipment quality and organizational level to battle each other. For now, the system will be very forgiving about creating matchups in order to keep queue times low. However, the parameters will be adjusted as necessary when more organized teams become active in the battlegrounds.

Druids

  • The Druid Epic Flight Form is now available through a series of quests.
  • Barkskin now reduces all damage taken, with its duration reduced to 12 seconds and cooldown reduced to 1 minute. The tooltip has been adjusted to indicate this ability can be used while frozen, incapacitated, or cowering in fear. That functionality was already present, but not listed in the tooltip.
  • Bear Form and Dire Bear Form: The bonus health from shapeshifting into these forms will again be removed correctly when shifting out of these forms.
  • Bestial Wrath: The immunity granted by this ability now lasts the full duration of the ability. Bestial Wrath now grants immunity to Cyclone. Cyclone will no longer prevent the immunities from being granted.
  • Celestial Focus: The delay on the stun effect for Starfire has been reduced.
  • Cyclone: This ability will no longer work on hunters with The Beast Within active or hunter pets with Bestial Wrath active.
  • Feral Charge now suppresses all Slowing effects while charging the target.
  • Fixed a data error that caused Swiftmend to generate more threat than intended.
  • Force of Nature: These pets will now come into the game with full health, including that gained from a percentage of their master's stamina.
  • Force of Nature: The Treants summoned by this spell will now correctly attack your target even if it is neutral or non-aggressive.
  • Gift of the Wild, ranks 1 and 2, are now available on trainers.
  • Gift of the Wild: Rank 3 of this ability now has the same range as ranks 1 and 2.
  • Improved Leader of the Pack: This ability will no longer generate threat.
  • Lacerate: The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.
  • Lifebloom: Each additional application of this spell will now include the full bonus from effects which increase healing. The final heal, however, is still unaffected by stacking multiple applications of this spell.
  • Mangle(Bear): Damage increased by 15%, but bonus threat reduced so that overall threat generation will be unchanged.
  • Nature's Grace: This talent is now triggered by Swiftmend and Lifebloom, and is triggered by and affects Cyclone.
  • Nature's Grasp: The mana cost has been removed from all ranks as intended.
  • Omen of Clarity: This spell is no longer castable in Tree of Life Form or Moonkin Form.
  • Prowl will now be broken correctly by damage shields such as Oil of Immolation.
  • Rake: The tooltip has been adjusted to indicate the initial damage done is bleed damage. In addition, Rake can now always be re-applied, even when Mangle is active.
  • Shapeshifting will no longer remove the Rotting Putrescence creature debuff.
  • Subtlety(Restoration Talent) now applies to all spells, not just healing spells.
  • Swiftmend: This ability will now be correctly penalized for casting low rank Rejuvenations and Regrowths just as other healing spells are penalized.
  • Swiftmend: The button for this ability will now be greyed out when your current target does not have Rejuvenation or Regrowth.
  • Teleport: Moonglade: This spell is no longer castable in Tree of Life Form.
  • Tree of Life Form: The tooltip has been corrected to indicate Nature's Swiftness and Rebirth are castable in this form.

Hunters

  • A new Avoidance ability can now be taught to hunter pets. This effect reduces the chance of being hit by area of effect spells and abilities by 25% or 50% (by rank).
  • A new Cobra Reflexes ability can now be taught to hunter pets. This effect increases attack speed but reduces damage.
  • Arcane Shot: Casting lower ranks of Arcane Shot than your maximum rank will now reduce the bonus you receive from attack power.
  • Arcane Shot: The tooltips for this ability in 2.0.12 were incorrect and have been fixed in 2.1.0. The damage dealt by maximum rank Arcane Shot is unchanged from 2.0.12 to 2.1.0; only the tooltip is changed.
  • Aspect of the Cheetah/Pack: Wand damage will again correctly daze players with this effect active.
  • Clever Traps now affects Snake Trap.
  • Entrapment (Survival): Effect duration reduced to 4 seconds and is now subject to diminishing returns in PvP.
  • Entrapment: The tooltip has been corrected to indicate it works on Snake Trap.
  • Expose Weakness: The chance for this talent to trigger has increased to 33/66/100% chance at 1/2/3 talent points.
  • Ferocious Inspiration: This ability will now trigger Kill Command correctly.
  • Flare cooldown increased to 20 seconds, and duration reduced to 20 seconds.
  • Frenzy: This talent can now trigger from Kill Command.
  • Frost Trap: This trap no longer breaks stealth from its slowing effect.
  • Go for the Throat no longer causes additional threat.
  • Hunter's Mark: This ability now becomes stronger each time the target is struck by a ranged attack.
  • Improved Hunter's Mark: Adjusted the tooltip to indicate this talent only grants melee attack power equal to the base ranged attack power on the Hunter's Mark.
  • Kill Command has been removed from the global cooldown. The shout animation has been removed.
  • Kill Command: This ability will now still work even when your pet is out of your line of sight.
  • Readiness: Now resets the cooldown on Misdirection.
  • Revive Pet: The tooltip has been adjusted to indicate the pet returns with a percentage of its base health. It will not get an increased percentage of the bonus health it receives from a percentage of its master's stamina.
  • Scatter Shot: This ability will now trigger Kill Command when it critically strikes.
  • Scorpid Poison: Ranks of this ability now appear in correct order in the pet training window.
  • Survival Instincts now also increases attack power by 2/4%.
  • The quest creature, Death Ravager, is no longer able to be tamed.
  • The Razorfang Ravager can now be tamed.
  • Hunter Mend Pet/Improved Mend Pet Changes:
    • Replaced the current Mend Pet channel spell with an instant cast heal over time.
    • No combat reset, resets global cooldown
    • The mana cost has been reduced and the heal value increased.
    • Duration on Heal Over Time increased to 15 seconds in 3 second increments.
    • Changed the graphic to better represent the Heal Over Time effect on the pet.
    • The Mend Pet heal over time buff is now able to be dispelled.
    • Bonus healing gear will no longer affect Mend Pet.
    • Added a 10% and 20% reduction to the mana cost of Mend Pet in Improved Mend Pet talent (Beast Mastery).

Mages

  • Added a new rank of Ice Barrier to mage trainers.
  • Arcane Brilliance, rank 1, is now available from trainers.
  • Arcane Brilliance: Rank 2 of this ability now has the same range as rank 1.
  • Arcane Missiles: Rank 3-11 will now consistently pulse 5 shots of arcane damage.
  • Arcane Missiles: This spell is now affected by Spell Haste.
  • Arctic Winds (Frost Talent) now also increases all Frost damage caused by 1-5%.
  • Cold Snap: The tooltip has been adjusted to indicate it only resets cooldowns caused by Frost spells. e.g.: Cold Snap will not reset the cooldown caused by Dragon's Breath.
  • Conjure Mana Emerald: This spell now triggers a global cooldown as intended.
  • Counterspell duration reduced to 8 seconds, and the cooldown reduced to 24 seconds.
  • Fixed some data errors that caused Arcane Blast, Ice Lance and Molten Armor to generate more threat than intended.
  • Frostbite effect is now subject to diminishing returns in PvP.
  • Frostbolt: Damage on rank 12 has been increased slightly to ensure it did more damage than rank 11 at all levels.
  • Hypothermia: If this debuff would prevent you from casting a spell on a given target, the button for that ability is now grayed out.
  • Ice Armor:Rank 5 will now still trigger when all damage received is prevented by a damage shield, such as Mana Shield.
  • Ice Block: This ability no longer makes mages immune to Weakened Soul from Power Word: Shield. However, using this ability now causes Hypothermia, making the mage unable to cast Ice Block again for 30 sec.
  • Improved Fire Ward: This talent will now work correctly with rank 6 of Fire Ward.
  • Invisibility: Clarified the tooltip on this ability to indicate any action breaks the invisibility effect.
  • Molten Armor: This ability will no longer be triggered erroneously by some non-melee attacks, such as Feral Faerie Fire. It will also no longer break crowd controlling affects such as Polymorph.
  • Spell Steal: Stolen buffs that affect specific spells from the original target's class will no longer have any effect for the mage.
  • The Arcane Blast debuff can no longer be dispelled.
  • Water Elemental: This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect.

Paladins

  • Ardent Defender (Protection) now reduces damage taken by 6-30% when below 35% health.
  • Avenger's Shield no longer has a minimum range. It may be used on any target within 30 yards.
  • Avenger's Shield: The damage portion of this ability will now be applied even if the victim is immune to snare.
  • Blessing of Light: Paladins can now cast this as intended when they have Greater Blessing of Light on themselves.
  • Consecration: Corrected a tooltip typo. Low ranks of this ability being cast by high-level players are now being properly penalized.
  • Divine Shield: This ability no longer removes or prevents the Weakened Soul debuff.
  • Eye for an Eye: Some spells did not trigger Eye for an Eye correctly. That has been fixed.
  • Fixed some data errors that caused Seal of Command and Seal of Blood to generate more threat than intended.
  • Forbearance: It is no longer possible to use a macro to gain the benefit of Avenging Wrath and Divine Shield at the same time.
  • Forbearance: If this debuff would prevent you from casting a spell on a given target, the button for that ability is now grayed out.
  • Greater Blessing of Kings: The cost for this blessing is now twice the cost of Blessing of Kings, instead of a fixed cost of 150.
  • Greater Blessing of Sanctuary 2: The range on this spell was incorrectly set to 30 yards. It has been changed to 40 yards.
  • Greater Blessing of Wisdom 3: The range on this spell was incorrectly set to 30 yards. It has been changed to 40 yards.
  • Hammer of Wrath: Rank 4, damage increased.
  • Illumination: This talent now only gives 60% of the mana cost of the critical heal. It also now returns the correct amount of mana when used with ranks 4 and 5 of Holy Shock.
  • Improved Concentration Aura (Protection Talent) no longer increases resistance to Interrupt/Silence mechanics, but instead reduces the duration of Interrupt/Silence mechanics by 10/20/30%.
  • Improved Sanctity Aura now increases all damage caused by affected targets by 1/2% and no longer increases healing done to affected targets.
  • Improved Seal of Righteousness: The percentage increase in damage from this talent is now applied after all bonuses from items and effects which increase your spell damage.
  • New Protection Talent added: Improved Holy Shield, 2 ranks: Increases damage caused by Holy Shield by 10/20% and increases the number of charges of Holy Shield by 2/4.
  • One-Handed Weapon Specialization(Protection): Now increases all damage caused by the paladin by 1-5% while a one-handed weapon is equipped.
  • Seal of Blood: This seal will no longer cause additional chances for weapon procs to trigger.
  • Seal of Righteousness: This seal will no longer cause additional chances for weapon procs to trigger.
  • Seal of the Crusader: The rank 7 tooltip has been fixed to read the same as other ranks of this spell.
  • Spiritual Attunement: First-aid generated healing will no longer trigger this ability. However, Lifebloom, Earth Shield, and Improved Leader of the Pack will now trigger it correctly. The tooltip has been adjusted to indicate it only works on healing from spells. It will also now work correctly when you are mounted or sitting.
  • Spiritual Attunement: Mana is no longer restored if the paladin is at full health.
  • Stoicism (Protection) should now properly affect all magic effects cast by the Paladin and no longer applies double its intended benefit to Blessing of Might and Blessing of Wisdom. (This applies to Paladin spells only.)
  • Vengeance (Retribution) now increases Holy and Physical damage by 1/2/3/4/5% for 15 seconds following a critical hit, but the effect now stacks up to 3 times.
  • Vindicator Aesom at Blood Watch will now correctly train a full range of paladin spells.

Priests

  • Binding Heal: The mana cost has been reduced by 32%. The tooltip has been adjusted to indicate it is a low threat spell, which was already the case.
  • Blackout: The delay on the stun effect has been reduced.
  • Circle of Healing (Holy) effect increased.
  • Empowered Healing and Holy Concentration now affect Binding Heal.
  • Focused Power (Discipline) now also increases the chance to hit with Mass Dispel, reduces the cast time of Mass Dispel but no longer increases the damage against feared targets.
  • Holy Fire: The rank 9 tooltip has been corrected to indicate it does Holy damage.
  • Holy Nova: Rank 2 will no longer receive double the intended increase in range from Holy Reach.
  • Mass Dispel mana cost reduced.
  • Mind control no longer has a 100 yard range limitation in instances.
  • Pain Suppression now reduces damage taken by 65% and increases resistance to Dispel mechanics by 65% for the duration.
  • Power Infusion: This ability is now unuseable on Rogues or Warriors.
  • Power Word: Shield: The Weakened Soul effect will no longer sometimes be re-applied while zoning with this buff on.
  • Prayer of Fortitude: The range on rank 3 has been changed to match all other ranks of this spell.
  • Prayer of Fortitude, ranks 1 and 2, are now available on trainers.
  • Prayer of Mending: This spell is now affected by Silent Resolve, Amplify Magic, and Dampen Magic.
  • Prayer of Shadow Protection, rank 1, is now available on trainers.
  • Reflective Shield: When this effect is triggered, the priest will no longer be forced to stand up.
  • Shadowfiend: This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect.
  • Shadowfiend: The Shadowfiend will now correctly attack your target even if it is neutral or non-aggressive.
  • Shadowfiend: Increased the Shadowfiend's chance to hit higher level enemies.
  • Shadowguard: The rank 7 tooltip is now consistent with all other ranks of Shadowguard.
  • Shadow Weaving (Shadow): Effect reduced by 1% per rank and Mana Burn will now correctly trigger this talent.
  • Shadow Word: Death: Cooldown increased to 12 sec and will now properly damage the casting Priest when it is reflected.
  • Silent Resolve: Some priest spells were unaffected by this talent. They should now all be affected.
  • Spirit of Redemption and Spiritual Guidance now work while the priest is in Shadowform.
  • Spirit Tap: This ability will no longer be triggered by killing some creature-cast totems.
  • Spiritual Guidance: This talent now works while the Priest is in Shadowform.
  • Surge of Light: Smite spells triggered by this talent will no longer sometimes critically strike. In addition, the free Smite granted will not consume the effect of Inner Focus. Holy Nova heals can now trigger Surge of Light as well.
  • Touch of Weakness: This spell can now activate Surge of Light.
  • Vampiric Touch: This spell now consumes the Inner Focus buff.
  • Weakened Soul: If this debuff would prevent you from casting a spell on a given target, the button for that ability is now grayed out.

Rogues

  • Added a new double-attack animation for Mutilate.
  • Added a visual, sound, and combat log message when the Cheat Death talent saves the rogue from death.
  • Blade Twisting: The delay on the daze effect has been reduced.
  • Cloak of Shadows: The tooltip has been adjusted to indicate this ability removes hostile effects, rather than dispels them. Cloak of Shadows does not count as a dispel, and will not interact with dispel resistance or effects triggered by dispelling. This ability no longer removes the Weakened Soul debuff.
  • Deadly Throw: This ability will now damage hunters and their pets when they are affected by The Beast Within or Bestial Wrath. Those targets will still be immune to the movement impairing portion of Deadly Throw.
  • Fixed a data error that caused Ghostly Strike and Riposte to generate more threat than intended.
  • Fixed a bug where the Silence effect on Garrote was getting resisted too often.
  • Gouge: This ability will no longer trigger poisons (and thus break itself).
  • Insignia of the Alliance/Horde and Medallion of the Alliance/Horde now remove Fear, Stun and Polymorph effects and no longer remove Charm effects.
  • Improved Sap (Subtlety) renamed Dirty Tricks: Increases the range of your Sap and Blind abilities by 2/4 yards and reduces the energy cost of your Sap and Blind abilities by 25/50%.
  • Increased the frequency and amount of Blinding Powder found in pickpocketed junk boxes.
  • Mutilate: This ability will now always consume the Cold Blood buff when it strikes an opponent.
  • Poisons: The difficulty of dispelling these is now based off the level of the player, not the level of the weapon the poison is applied to.
  • Reduced the reagents required to create most poisons.
  • Remorseless Attacks (Assassination): Hemorrhage added to the buff tooltip. This ability will no longer trigger from killing totems.
  • Rogue poisons no longer have charges.
  • Sap no longer removes you from stealth when used.
  • Shadowstep (Subtlety): The cooldown has been reduced to 15 seconds.
  • Stealth will now be broken correctly by damage shield such as Oil of Immolation.
  • Surprise Attacks (Combat): This talent now correctly prevents Envenom from being dodged.
  • Sword Specialization: This ability now grants extra yellow attacks instead of extra white attacks. This change will make Sword Specialization no longer reset the weapon swing timer when it triggers off special attacks, and results in a net increase in damage dealt.

Shaman

  • Earth Elemental Totem: This pet will now come into the game with full health, including that gained from a percentage of its master's stamina.
  • Earth Shield: Adjusted the tooltip to indicate this ability works against all types of attacks, not just melee. This ability will also now properly trigger only from taking direct damage effects.
  • Earth Shock: Rank 8 is now properly considered an Interrupt effect for talents and abilities that affect interrupts.
  • Elemental Focus: This talent now reduces the cost of the next damage spell by 60%. It will also now trigger from bonus spells cast by Lightning Overload.
  • Eye of the Storm (Elemental): Clarified the tooltip on this talent to indicate it only works with Shaman spells.
  • Fire Elemental Totem: This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect. It will also now properly get increased stamina from a percentage of its master's stamina.
  • Flametongue Weapon: This effect will no longer trigger while you are disarmed.
  • Frostbrand Weapon: Rank 6 now properly receives increased effect from spell damage bonuses.
  • Healing Focus: The tooltip has been adjusted to indicate it only works with Shaman spells. e.g.: Does not work with Gift of the Naaru.
  • Healing Way: This talent now correctly modifies the healing done after all bonus effects have been applied.
  • Heroism: Training cost increased to match the cost of Bloodlust.
  • Lightning Shield: Ranks 8 and 9 of this spell now trigger correctly while mounted.
  • Magma Totem: This totem will now correctly do damage on its 10th tick, right before despawning.
  • Mana Spring Totem: Duration increased to 2 minutes.
  • Mana Tide Totem: This totem will no longer sometimes grant mana after it has been destroyed. It will also consistently grant mana 4 times instead of sometimes 3 and sometimes 5.
  • Healing Stream Totem: Duration increased to 2 minutes.
  • Mental Quickness: This talent now correctly reduces the cost of Purge, Flame Shock, Frost Shock, Earth Shock, Bloodlust, Heroism, Lightning Shield, Cure Poison, and Cure Disease.
  • Nature's Guardian (Restoration): Some spells and abilities did not trigger this talent. That has been fixed.
  • Restorative Totems (Restoration): This talent no longer gives a bonus to a variety of jewelcrafting items.
  • Trainer Animations: All new Shaman abilities will now correctly play the training animation when learned.
  • Water Shield: When a Shaman with this spell active is afflicted with Cyclone, the charge burned will now grant mana.
  • Windfury Weapon: Mixing two different ranks of Windfury Weapon while dual-wielding will no longer increase the number of Windfury Weapon procs.
  • Windfury Weapon: A bug with this spell was making off-hand procs receive less bonus damage than intended. It is now fixed.

Warlocks

  • Aftermath: The delay on the daze effect has been reduced.
  • Amplify Curse: This ability is now consumed correctly by a Curse of Doom casting.
  • Conflagrate: The button for this ability will now be greyed out when your current target does not have Immolate.
  • Create Healthstone: These abilities will now be sorted in rank order in your spellbook.
  • Create Spellstone: These abilities will now be sorted in rank order in your spellbook.
  • Curse of the Elements and Curse of Shadow now have a duration of 2 minutes when used on PvP targets.
  • Curse of Tongues now has a 12 second duration when used on PvP targets.
  • Dark Pact: This ability is now unuseable while the mana and health of a pet are being adjusted by pet scaling.
  • Death Coil is now is now subject to diminishing returns in the Horror category. Currently, only Death Coil is in this category.
  • Demonic Knowledge: This ability will now work with enslaved demons.
  • Enslave Demon: The health bar and mana bar for enslaved demons will no longer appear to go down when they become enslaved.
  • Felguard: This pet will periodically check to see if you know the talent which allows you to summon it, and die if you do not know the talent.
  • Fixed some data errors that caused Soul Leech and Conflagrate to generate more threat than intended.
  • Improved Drain Soul: This talent will no longer trigger when a creature other than the one you are draining dies.
  • Insignia of the Alliance/Horde and Medallion of the Alliance/Horde now remove Fear, Stun and Slowing effects and no longer remove Charm and Polymorph effects.
  • New art added for Ritual of Souls channeling focus and Soulwell created by the spell.
  • Ritual of Souls no longer consumes a Soul Shard when cast in arenas.
  • Seed of Corruption: This spell will now interact properly with town guards when bystanders are hit by its detonation in a duel.
  • Shadowfury now properly benefits from the Intensity talent.
  • Soulstones: Soulstones can no longer be used on targets not in your party or raid. In addition, the soulstone buff will now be removed if the target or caster leaves the party or raid.
  • Spell Lock (Felhunter) duration reduced to 5 seconds (rank 1) and 6 seconds (rank 2), and cooldown reduced to 24 seconds.
  • Soulwell now plays a sound and visual effect when you create a Healthstone through using it.
  • Soul Link: Adjusted tooltip to explain that the damage transferred to the pet cannot be prevented. The functionality remains unchanged. This ability will now work with enslaved demons.
  • Unholy Power: The tooltip has been corrected to indicate it works with the Imp's Firebolt.

Warriors

  • Bloodrage: It is no longer possible to gain extra rage from this ability by using tradeskills to keep you in combat
  • Charge, Intercept and Intervene now suppress all Slowing effects while charging the target.
  • Charge: This ability will now properly cause the warrior to go into combat with its target.
  • Commanding Shout: This ability now increases your max health, but keeps your percentage health constant.
  • Death Wish and Enrage effects no longer stack.
  • Execute: When used with Sweeping Strikes, ranks 6 and 7 of this ability will no longer cause full damage to secondary targets who are not wounded.
  • Flurry: Ranks 1-4 will no longer trigger from ranged critical strikes.
  • Flurry (Fury) now increases attack speed by 5/10/15/20/25%, reduced from 10/15/20/25/30.
  • Heroic Strike: The rank 10 tooltip now includes specific values for the bonus damage against dazed targets.
  • Improved Hamstring: The delay on the immobilize effect has been reduced.
  • Improved Revenge: Reduced the delay on the stun landing from a successful Revenge.
  • Insignia of the Alliance/Horde and Medallion of the Alliance/Horde now removes Immobilizing, Stun and Polymorph effects and no longer remove Slowing effects.
  • Revenge: This ability has been modified to do substantially more damage. The threat bonuses have been adjusted so that the threat generated remains relatively unchanged.
  • Shield Slam: Rank 3 of this ability no longer gets its cost reduced twice by the Focused Rage talent (Protection).
  • Spell Reflection no longer has a global cooldown.
  • Sweeping Strikes: This ability will no longer be modified erroneously on additional targets by percent modifiers to your damage.
  • Sword Specialization: This ability now grants extra yellow attacks instead of extra white attacks. It also grants rage based on the speed of your weapon. This change will make Sword Specialization no longer reset the weapon swing timer when it triggers off special attacks, and results in a net increase in damage dealt.
  • Victory Rush: The tooltip has been adjusted to calculate the damage it deals correctly, 45% of Attack Power, not 35%.

Pets

  • Abilities and items that are triggered when you kill a target are also now triggered when your pet kills a target.
  • Fixed the amount of happiness lost when you dismiss a Nether Ray pet.
  • Voidwalkers will stop while they are consuming shadows.
  • Warlock and Hunter pets will now be automatically dismissed when you summon a mount. These pets will return on dismount. This does not affect pet happiness for Hunters.
  • Warlock and Hunter pets will now be automatically dismissed when you untalent.

Items

  • The majority of level 70 epic items have been upgraded to reflect their intended power.
  • Armor: All Burning Crusade items that spent part of their budget on increased armor have been re-evaluated. Some gained additional armor, while others gained other additional bonuses.
  • Common unique items will not drop for you if you already have them in your inventory.
  • Items which start quests you've already completed will show the correct feedback if you try to use them.
  • Heroic difficulty instances end bosses will now always drop an epic item, in addition all bosses in Heroic difficulty instances will have a chance to drop an epic gem!
  • Additional darkmoon cards can now be found on high level outland creatures. They can be turned in to the darkmoon faire to make powerful new darkmoon card trinkets. Look for Lunacy, Storms, Furies and Blessings cards.
  • Serpent-Coil Braid: The bonus spell damage from this trinket is now removed if the trinket is unequipped.
  • Argussian Compass: A bug where this trinket sometimes caused all the damage from an attack to be absorbed has been fixed.
  • Health Regeneration: This effect on random property items has been renamed to Health per 5 sec.
  • Khorium Lockboxes will now drop occasionally off creatures over level 65.
  • Devilsaur Tooth: This item has been reverted to pre-Burning Crusade design, granting an automatic critical strike to your pet's next attack.
  • Nethershard, Ceremonial Kris, Illidari-Bane Mageblade, Summoner's Blade, Thunderlord Scalpel, Vibro Dagger, Vibro Sword, and Revered Mother's Crysknife: These weapons can now only be used in the main hand.
  • The Serpentshrine Shuriken can now be sold to vendors.
  • Xavian Stiletto can now be sold to vendors.
  • Wand of Biting Cold can now be sold to vendors.
  • Bloodseeker now can now be sold to vendors.
  • The Ironscale War Cloak can now be disenchanted.
  • Boots of the Infernal Coven can now be disenchanted.
  • Crown of Endless Knowledge can now be disenchanted.
  • Valanos' Longbow can now be disenchanted.
  • Ravager's Cuffs can now be disenchanted.
  • Deep Core Lantern can now be disenchanted.
  • The Devilshark Cape can now be disenchanted.
  • Demon Hide Spaulders can now be disenchanted.
  • Gladiator's Heavy Crossbow can no longer be disenchanted.
  • Tranquilien Reputation Items: Some of the items on this vendor were disenchantable. They no longer are disenchantable.
  • Gladiator's Endgame can no longer be disenchanted.
  • Corrected a typo in the tooltip of The Hammer of Destiny's proc.
  • Corrected a typo in the tooltip of Anesthetic Poison in regards to the number of charge applied.
  • Malefic Raiment: Corrected a tooltip calculation error.
  • Bangle of Endless Blessings: Fixed tooltip error on Meditation effect.
  • Cataclysm Harness: Fixed a tooltip error on Invigorated effect.
  • Updated the tooltip for Vengeance of the Illdari to clarify that it increases spell damage.
  • Blade of Eternal Darkness: The tooltip has been adjusted to indicate it only works with direct damage spells.
  • Wushoolay's Charm of Nature: The tooltip has been corrected to indicate it grants spell haste.
  • Corrected a naming inconsistency with Windchanneller's items.
  • Figurine of the Colossus: Corrected a typo in the tooltip of the buff provided by this item.
  • Marsh Lichen: This food is now considered a fungus.
  • Stromgarde Muenster is now correctly considered cheese for the purposes of feeding pets.
  • Edible Fern now triggers a global cooldown on use.
  • Rumsey Rum, Rumsey Rum Light, Rumsey Rum Dark, Rumsey Rum Black Label, Halaani Whiskey, Gordok Green Grog, Raptor Punch, Stormstout, Trogg Ale, and Thunderbrew Lager: The stat bonuses from these drinks no longer stacks with stamina bonuses from other foods.
  • Felguard Annihilators will now drop the proper loot in Heroic difficulty.
  • Khorium Lockboxes will now contain loot of the appropriate level.
  • Aeonus will now properly drop a Primal Nether in Heroic Difficulty.
  • Coilfang Collaborators will now drop the proper loot in Heroic Difficulty.
  • Demon Hunter Supplicants now drop the proper loot.
  • Auchenai Death-Speakers and Doomsayers will now drop the appropriate loot.
  • Netherstrike armor has had its socket bonuses changed.
  • PvP Set Bonuses: Set bonuses of 35 resilience rating will now stack correctly if received from two different sets.
  • Alliance Shaman PvP Sets: These sets now have set bonuses as intended.
  • General's Dreadweave Boots: Now available for purchase from the PvP vendor as intended.
  • Assassination Set: The haste bonus from this set will no longer be triggered if your attack does not land on the target.
  • Avatar Regalia Set: Tooltips corrected on the Shadow Word: Pain set bonus to indicate the triggered bonus works on the next spell cast only. The bonus also now correctly affects healing spells.
  • Black Dragonscale Set: The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
  • Black Dragon Mail Set: The hit rating and critical strike rating set bonuses from this set will now stack correctly with other sources of those ratings.
  • Cataclysm Harness Set: The cast time reduction to Lesser Healing Wave will now be displayed correctly as 1.5 sec in the Invigorated tooltip.
  • Cenarion Raiment Set: The spell critical strike rating set bonus will now stack properly with other effects that give spell critical strike rating.
  • Defiler's Purpose Set: The critical strike rating rom this set bonus will now be applied properly.
  • Defiler's Resolution Set: The critical strike rating from this set will now stack correctly with other bonuses to critical strike rating.
  • Devilsaur Set: The hit rating set bonus will now stack correctly with hit rating bonuses from other items.
  • Earthfury Set: The set bonus that increases totem radius now works on Wrath of Air Totem.
  • Ebon Netherscale Set: The hit rating bonus from this set will now stack correctly with other hit rating bonuses.
  • Frostfire Set: The 4 piece set bonus now works correctly with rank 4 Mage Armor.
  • Frozen Shadoweave Set: The set bonus from these items will no longer have its tooltip modified by the Vampiric Embrace talent and can no longer cause a critical strike heal.
  • Hallowed Raiment Set: The Binding Heal set bonus on this set has been changed to 30% chance to resist losing casting time off Binding Heal when taking damage.
  • Imbued Netherweave Set: The critical strike rating set bonus now stacks correctly with other effects that grant critical strike rating.
  • Incanter's Set: Corrected precision error in display of cast time reduction in Flamestrike. The actual value is unchanged; it was displaying a rounded-off value before.
  • Justicar Armor Set: The bonus to Seal of Vengeance now functions correctly.
  • Malefic Raiment Set: The set bonus granting heals from periodic spells can no longer get critical strikes.
  • Netherblade Set: The set bonus giving a chance to gain combo points on finishers now works correctly with Slice and Dice and Deadly Throw.
  • Overlord's Resolution Set: The dodge rating bonus from this set now stacks correctly with all other dodge rating effects.
  • Voidheart Set: This set bonus will now trigger correctly from all shadow and fire spells.
  • Warbringer Armor Set: The Revenge set bonus will no longer apply an excessive bonus to Heroic Strike.
  • Wyrmhide Set: Adjusted the tooltip on Moonfire cost reduction to indicate it is reduced by a percentage of the base cost, not the talented cost.
  • Nordrassil Regalia: The Regrowth set bonus will now correctly be consumed by the first casting of Regrowth.
  • Clefthoof Hide Leggings: There were two items with this name. The world drop item has been renamed as Elekk Hide Leggings.
  • Fathom-Brooch of the Tidewalker: Healing spells and spells which are not critical strikes can now trigger this trinket.
  • Heavenly Inspiration no longer shares a cooldown with other trinkets which temporarily increase spell damage.
  • The Talon of Al'ar: This trinket now applies correctly to Scatter Shot and Silencing Shot.
  • Energized Wristwraps: This item was incorrectly set to superior quality. It has been changed to good quality with the stat bonuses unchanged.
  • Murloc Eggs: These pet-summoning items are now set to superior quality.
  • Swift Flying Mounts: All the swift flying mounts will now display as epic items, rather than superior-quality items.
  • The Twin-Bladed Ripper icon has been changed.
  • The Netherwhelp's Collar now has it's own unique icon.
  • The Lightsworn Hammer icon has been changed to a mace icon.
  • Replaced the placeholder art for Zeth'gor Shield and Dragonscale Shield with permanent art.
  • Staff of Prehistoria: A placeholder icon will no longer become visible when creating this staff.
  • Corrected the stats of Girdle of the Endless Pit.
  • Corrected the stats of Supple Leather Boots.
  • Scroll of Strength V will now give the proper stat increase.
  • Corrected many issues with helmets displaying and not displaying hair correctly.
  • The Stealther's Helmet of Second Sight will now properly hide facial hair.
  • Warmaul Helmet: This helmet no longer displays facial hair clipping through the helm.
  • The Citrine Pendant of Golden Healing should now properly work on players of all levels.
  • Removed the level requirement on Battle Scarred Leggings.
  • The Consortium Combatant's Robes level requirement has been removed.
  • The Spellfire and Shadoweave tunics have been changed to robes.
  • Robes of Insight will again correctly have its effect consumed by casting Blink.
  • Masquerade Gown will now be triggered correctly by any spell, not just critical strikes.
  • Adamantite Weight Stones now work on staves and fist weapons.
  • Fel Weightstone now works on fist weapons.
  • Spymaster's Crossbow can now be used by non-hunters.
  • The Azerothian Longbow will now properly display its firing animation.
  • Halaa Ammo has been reduced in damage and is bind on acquire, but you can carry any number of them.
  • Draenic Light Crossbow now correctly uses arrows and has had its firing animation corrected.
  • Lead Slug Shotgun: Correct sounds and animations are now attached.
  • Longbeard Rifle now has a gun animation and sound.
  • Dragonbreath Musket, PC-54 Shotgun, Sporting Rifle, and Tauren Runed Musket all now have a gun sound and animation instead of crossbow.
  • The Night Blade: The chance for the effect on this item to trigger has been reduced.
  • The Flarethorn will now display properly when sheathed.
  • Aldor Guardian Rifle will now work correctly.
  • Mag'hari Light Recurve will now work correctly.
  • Ragehammer again grants increased damage instead of attack power.
  • Searing Needle: The damage effect from this item is fixed and now works correctly.
  • Atiesh (Greatstaff of the Guardian): The party aura from these items will now be reapplied correctly when a player logs into the game while already mounted.
  • Hammer of Destiny: The mana restoring effect from this item will now display in the combat log.
  • Earthwarden: Damage when not shapeshifted reduced on this weapon; this was intended to be reduced like other feral weapons, but was overlooked.
  • The Silver Star: This low-level quest reward has been fixed to match the new system for thrown weapons. For technical reasons, all old Silver Stars are now listed as Broken and cannot be used. New ones gained will work correctly.
  • Grunt's Waterskin: This item now has the same effect as Footman's Waterskin.
  • The Decapitator should no longer give an immune message when used on certain creature types.
  • The Discombobulator Ray no longer works on flying targets.
  • Goblin Rocket Launcher: When this item stuns a warrior opponent, it can now trigger Second Wind.
  • Cosmic Infuser: This item now works with Gift of the Naaru and Holy Nova. It does not work with affects which cause a target to heal themselves, Earth Shield, Lifebloom, Prayer of Mending, etc., or which are caused by draining life or vampirism. Health potions and other consumables will no longer trigger it either.
  • Mana Thistle: Picking this herb will no longer case abilities such as Lightning Shield to trigger and burn changes.
  • Nightmare Vine: The poison from picking this herb is now considered Nature damage instead of Physical damage.
  • Pendant of the Violet Eye will no longer trigger from spells with no mana cost. It will also no longer get double procs from some Paladin spells.
  • Pendant of Golden Healing: This item no longer gains benefit from bonus healing effects.
  • Bangle of Endless Blessings will no longer proc off of tradeskills.
  • Bogslayer Bracers now make the proper sound when moved in your inventory.
  • Reduced the Silence and Interrupt reduction provided by Talisman of the Breaker.
  • Band of the Eternal Champion: This item is no longer triggered from being hit by ranged attacks.
  • Band of the Eternal Defender: The effect from this item now only affects the wearer, instead of the whole party.
  • Eye of Gruul has been redesigned to give a chance for a discount to be applied each time a heal is cast.
  • Oculus of the Hidden Eye: The tooltip for this item now specifies the user must kill a creature to gain its benefit.
  • Lesser Rune of Warding: This effect will now continue to work correctly after the target dies and resurrects.
  • Greater Rune of Warding: This effect will now continue to work correctly after the target dies and resurrects.
  • Mark of Conquest: The mana energizing effect from this item now correctly occurs on dealing ranged damage instead of taking it.
  • Glyph of Renewal: The mana regeneration from this enchantment will now stack correctly with all other mana regeneration effects.
  • Libram of Eternal Rest was causing Judgement of the Crusader not to refresh on each hit. That has been fixed.
  • Auslese's Light Channeler: Avenger's Shield will now consume the effect from this item.
  • Hazza'rah's Charm of Healing now provides haste rating as intended, instead of a fixed reduced cast time.
  • Aegis of Preservation: This item will now correctly heal the user; it was showing up in the log, but not increasing actual health.
  • Mystical Skyfire Diamond: The triggering rate on this item has been increased, but it now only reduces the cast time on spells by half; and Warlocks casting Corruption with maximum ranks in Improved Corruption will no longer consume the Focus buff from this gem.
  • Lifegiving Gem: This item will now only increase maximum and current health of the user by 1500. It will not also heal the user for 1500.
  • Enraged Fel Sparks now properly drop Motes of Fire instead of Motes of Shadow.
  • Primal Nethers may now be purchased from G'eras for Badges of Justice.
  • Oracle Belt of Timeless Mystery: The On Use effect changed to On Equip as intended.
  • Abyssal Cloth Slippers: There were two items with this name. The ones from the Burning Crusade have been renamed Abyssal Cloth Footwraps.
  • Updated the General's Leather Boots to properly reflect the Alliance counterpart.
  • Area 52 Defender's Pants: Arcane resistance on this item was unintended and has been removed.
  • Brood Mother Leggings: Now has a spell price and can be worn by non-hunters.
  • Razaani-Buster Leggings: This item can now be sold to a vendor.
  • Mok'Nathal Hero's Pantaloons now has a sell price and can be worn by non-hunters.
  • Enchant Boots - Vitality: The health regeneration from this enchantment will now work in combat.
  • Enchant Weapon- Spellsurge: The mana gained from this enchantment will now show up in the combat log.
  • Malorne Raiment and Malorne Regalia: These sets no longer erroneously apply a reduction in cost to some Druid spells.
  • Cyclone Regalia: The chance for a mana cost reduction to occur has been reduced.
  • Warrior Tier 4 Tanking Set: The Blade Turning Bonus now prevents the correct amount of damage, 200.
  • Priest Tier 5 Shadow Set: The Sadist buff will no longer be consumed when casting a spell which does neither damage nor healing.
  • Priest Tier 4 Shadow Set: Mind Flay will now benefit correctly from the 4 piece bonus.
  • Shaman Tier 5 Spell Damage Set: The 4 piece bonus will no longer be triggered by Shocks and Chain Lightning.

Professions

  • Alchemy
    • The chance of a discovery occurring while making potions has been substantially increased.
    • Elixirs now stack in two categories, Battle (Offensive) and Guardian (Defensive) Elixirs. You can only have one of each type of Elixir up at a time. As a result Elixirs now stack with class abilities such as Arcane Intellect.
    • Elixirs now stack to 20.
    • Four new defensive elixirs have been added. Two are on trainers, one is in Halaa and one is in Cenarion Expedition.
    • Flask of Petrification can no longer be turned off during its duration, but it now will clear all threat from all monsters for the duration of the effect, though monsters may reacquire you after the effect ends.
    • Cooldown time on Earthstorm and Skyfire Diamond transmutes has been reduced to 1 day.
    • Invulnerability potions now stop the first 120 damage per hit for 8 seconds, rather than making the imbiber physically immune.
    • The major protection potions made by Alchemy now require more Mana Thistle and vials, but create 5 potions instead of just one.
    • Fel Strength elixirs now work correctly with elixir mastery.
    • Elemental Absorption potions now have a 2 minute duration rather than the 60 min duration they used to have.
    • Alchemy transmute of Heart of Fire to Elemental Fire changed to 15 minute cooldown.
    • Reagent cost and potency of all flasks has been reduced.
    • The cost of Imbued Vials has been reduced.
    • The chance to find a Fel Lotus while picking an herb has been increased.
    • Juju Chill and Juju Ember are now considered Guardian Elixirs and do not stack with other resistance buffs.
    • Juju Flurry is now considered a Battle Elixir and has been converted from haste to haste rating.
    • Ground Scorpok Assay, Juju Might, Juju Power, and R.O.I.D.S are now considered Battle Elixirs.
    • Crystal Force, Crystal Ward,Gizzard Gum, Cerebral Cortex Compound, Juju Escape,Lung Juice Cocktail, Juju Guile, Sheen of Zanza and Swiftness of Zanza are all now considered Guardian Elixirs.
    • Sheen of Zanza is now considered a Guardian Elixir. Stamina and Spirit bonuses have been reduced to 25.
    • Elixir of Fortitude now correctly displays its name in its buff tooltip.
    • The Alchemist's Stone bonus now works on potions that restore both health and mana.
    • Super Mana Potions now require 2 Dreaming Glory instead of 2 Netherbloom to create.
    • Super Healing Potions now require 2 Netherbloom instead of 2 Dreaming Glory to create.
    • Reduced the number of Stonescale Oil required to make Greater Stoneshield Potions.
    • Reduced the reagents required to make Ironshield Potions.
    • New cauldron recipes can now be discovered when making most major protection potions. Cauldrons can provide an entire raid with a major protection potion.
  • Enchanting
    • Enchant Bracer-Spellpower had its primal costs reduced slightly.
    • Enchanting recipes that increase spell damage now also increase healing as well.
    • The Major Defense Bracer enchantment has been moved from Ethereum Researchers to Ethereum Nullifiers.
  • Engineering
    • 11 new epic goggles have been introduced at 350 engineering skill and are available from the trainer. They range from cloth to plate, and have a variety of stats to appeal to most talent specs.
    • A recipe for Frost Grenades and the Icy Blasting Primers needed to make them are now on engineering trainers.
    • Engineering recipes can now be placed in engineering bags, as can engineer made fireworks.
    • Many engineering recipes will now give skillups for longer than they previously did.
    • An engineering recipe to make Fused Wiring can be found in both Everlook and Shattrath.
    • Engineering Skill required to make the Felsteel Stabilizer, Hardened Adamantite Tube and Khorium Power Core have been reduced slightly.
    • Adamantite Shells now require less adamantite and do slightly more damage.
    • The recipe for Elemental Blasting Powder now gives 4 powder when creating it, though it now requires an additional mote of earth.
    • Engineers now make 3 Smoke Flares instead of just one when they create them. Also Smoke Flares now have a buy/sell price.
    • Seaforium now opens locked chests as well as locked doors.
    • The Consortium Vendor Karaaz now sells the engineering recipe for an Elemental Seaforium Charge if you are revered with them.
    • The Poultryizer has a smaller chance of getting malfunction effects and is now a superior quality item.
    • The Nigh Invulnerability Belt now has a smaller chance of failure.
    • Healing Potion Injectors and Mana Potion Injectors created by engineers now have new icons and the engineering requirement to use them has been reduced.
    • Goblin Rocket Launcher now has a 2 minute cooldown, and had its casting time reduced to 3.5 sec.
    • Gnomish Flame Turret now creates 3 turrets instead of 1. Thorium Tube requirement changed to Fel Iron Casing.
  • Fishing
    • The fishing timer has been reduced from 30 to 20 seconds and it now takes less time to fish.--> You now catch fish faster.
    • The fishing timer can no longer run through its duration without a fish biting.
    • Fishing has been removed from Arathi Basin and Alterac Valley.
    • Fixed a bug where you could catch 2 fish at once in some zones.
    • You can now fish in The Underbog.
  • Jewelcrafting
    • The jewelcrafting UI now has gems split up by color so it is easier to find gems of a specific color to create.
    • A new set of more powerful gems can be found by raiding Hyjal and Black Temple. Their stats exceed those of previous gems that could be found.
    • A number of new gem cuts to existing gems have been added to the game. Included among them are a spell hit gem and more multi-stat gems that have attack power on them.
    • Jewelcrafters can make two new melee oriented meta gems. One is found randomly as a world drop and the other sold by the reputation vendor.
    • Thorium Setting only requires 1 thorium bar now.
    • Many Jewelcrafting recipes that required 200-280 skill to learn now have changed/reduced materials required to make them
    • Mithril filigree hgives skillups for fewer levels than previously.
    • A number of jewelcrafting gems now give skill increases for slightly longer than they used to.
    • Pendant of Blasting and Necklace of Battle will now grant their click effects to players correctly, previously they only worked on characters higher than level 47.
    • Jewelcrafting Onslaught ring thorium cost reduced
    • The vendor value for the raw green gems have been reduced. This will also make these gems cheaper to put up on the auction house (Blood Garnet, Golden Draenite, etc...)
    • Prospecting now always yields at least 1 gem.
    • Grand Master Jewelcrafters Hamanar (Shattrath City), Jazdalaad (The Stormspire), Kalaen (Thrallmar) and Tatiana (Honor Hold) may now teach all levels of Jewelcrafting.
    • The recipe for Figurine - Golden Hare no longer requires a Cut Citrine. It now requires copper bars.
    • Several new recipes that use Jaggal and Shadow Pearls have been added to jewelcrafting trainers.
    • Increased the chance to find blue gems when prospecting.
    • Removed the 1 hour cooldown when cutting diamonds.
    • Reduced the matching requirements for some diamonds.
  • Leatherworking
    • Knothide Armor kits now require less leather to make and give skill increases for longer.
    • Leatherworking made Primalstrike set now has an attack power set bonus rather than a strength set bonus.
    • Additional snakes that drop cobra scales have been added to the highlands of nagrand as well as shadowmoon valley.
    • Leatherworker made Drums of Restoration had their health/mana effects reduced slightly.
    • Nethercobra Leg Armor and Nethercleft Leg Armor have been slightly improved.
    • Heavy Clefthoof Boots, Heavy Clefthoof Leggings, and Heavy Clefthoof Vest have had their armor increased at the expense of some stamina and defense rating.
    • Changed the socket bonuses on the Windhawk set to something more appropriate.
  • Herbalism
    • The Dreaming Glory buff now correctly works in combat.
    • Netherbloom no longer causes negative effects, although the positive effects happen less frequently. Additionally, the effects will not replace one another.
    • Nightmare Vine has a reduced chance to poison the herbalist.
    • Underbog Colossus have an increased number of herbs on them when harvested by an herbalist.
  • Additional Profession Changes
    • You can now unspecialize in tailoring and alchemy, and then select a new specialization. This is a repeatable choice, but costs gold each time.
    • Skinning higher level creatures will give more leather; you will no longer get a single leather scrap.
    • Reduced the time required to skin.
    • Gathering skills no longer fail when you have reached the maximum skill possible.
    • The Stoneforged Claymore model has been updated.
    • Fel Iron Bars now have an icon unique from Felsteel Bars.
    • Felsteel Bars are now good quality (green items).
    • The Tailoring recipe Ebon Shadowbag no longer drops from Spirit Walkers.
    • Profession recipes that had 24 hour or longer cooldowns, have had their cooldowns reduced by 1 hour.
    • Added Warped Flesh to high level warpstalkers.
    • Alliance Cooks can now purchase the Mok'Nathal Shortrib and Crunchy Serpent recipes at Toshley's Station.
    • Monsters will now attack players who are mining mineral nodes near to them, even if they didn't notice them previously.
    • Golden Spellthread and Runic Spellthread have been slightly improved.
    • Enchant Weapon- Major Spellpower enchant has been stolen from the Razaani spell thieves by the Bash'ir spell thieves. The Bash'ir are more likely to have the recipe than the Razaani previously did, however.
    • Imbued Netherweave Tunic and Robe recipes are vendor purchased so are now white instead of blue.
    • Nightmare Seed found with herbalism now requires level 60 to use.
    • The location of many of the Outland mineral nodes have been adjusted both to put them in locations that are more traveled and to make them more likely to be near creatures.
    • Essences (Earth, Fire, Air, Water, Living) have had their drop rates significantly increased. Also Outland creatures that dropped motes will now have a chance of dropping essences as well.
    • Materials required to make the Blacksmithing Adamantite plate armor have been reduced.
    • Motes of Shadow now primarily drop from void creatures and have been removed from nearly all demons.
    • Void Crystals maximum stack size increased to 20 from 10.

Quest

  • You can now interact with wanted posters while mounted.
  • Grishnath Orbs can no longer be interacted with unless the character is on the quest, Exorcising the Trees.
  • The Ammen Vale quest, Rescue the Survivors! is now properly flagged as draenei-only. Non-draenei who have this quest in their log should abandon it.
  • Fixed a grammatical error in the quest, The Ring of Mmmrrrggglll.
  • The quest, Defiling Uther's Tomb no longer has a time limit attached to it.
  • The level for the Hellfire Peninsula quest, Natural Remedies has been dropped from 64 to 63.
  • The Shadowy Disguise for the quest, Who Are They? can no longer be gained while shapeshifted.
  • Adjusted a few Restless Bones piles in the Bone Wastes so that they were not under the ground.
  • Fixed an issue with the quest, Sabotage the Warp-Gate!, which would sometimes fail the escort as it began.
  • The Blade's Edge Mountains quest, On Spirit's Wings is no longer shareable.
  • Fixed some typos in the quest, Reunion.
  • Completing the Horde quest, Reunion, will now auto-launch the next quest in the series, On Spirit's Wings.
  • Directions to the Bloodmaul Camp are now included in the quest, The Smallest Creatures.
  • The Horde version of the quest, Gorgrom the Dragon-Eater is no longer shareable.
  • Completing the Horde version of the quest Gorgrom the Dragon-Eater will now auto-launch the quest, Prisoner of the Bladespire.
  • Directions to Gruul's Lair are now included in the quest, Prisoner of the Bladespire.
  • The Scrap Reaver X6000 from the quest, You, Robot, no longer has its Repair ability.
  • Matron Varah of Mok'Nathal Village no longer offers the quest, Understanding the Mok'Nathal. Now, only Leoroxx has that distinction, as was intended.
  • Minimap arrow for the quest, Report to the Allerian Post fixed.
  • Whispers of the Raven God: Understanding Ravenspeech will now hit players at range.
  • Bash'ir Landing and Razaan's Landing in Blade's Edge Mountains have been significantly expanded to support questing.
  • Skettis in Terokkar Forest has had some adjustments to support questing.
  • Millhouse Manastorm will now only award players credit for completing the Trial of the Naaru: Tenacity upon the death of Harbinger Skyriss and only ONCE. Players will no longer receive credit through a gossip option on Millhouse.
  • Goliathon, involved in the Natural Remedies quest, is now level 63. Goliathon Shardlings are now level 60-61.
  • Uvuros in Shadowmoon Valley has had its powers and abilities reduced.
  • The Brain Damage buff given from Ethereum Essences now lasts 60 seconds.
  • Ethereum Relay corpses will now be viewable and lootable without having to be under the influence of Brain Damage.
  • The quests Trouble at Auchindoun, The Codex of Blood, Into the Heart of the Labyrinth, Find Spy To'gun, and The Soul Devices, have had their minimum level reduced to 68.
  • The drop rate for Rotten Arakkoa Eggs used in the quest Of Thistleheads and Eggs... has been increased.
  • The Cipher of Damnation - Borak's Charge, has had its recommended players increased to 4.
  • Ruul the Darkener has had his hit points and abilities slightly adjusted to make him not as punishing.
  • The questline, Zuluhed the Whacked now requires that players kill Zuluhed as part of the completion criteria.
  • The Charred Bone Fragment for the quest Digging Up the Past is now on a quicker respawn timer.
  • Sunfury Disguise pieces are now flagged as multi-drop.
  • The Enraged Wraiths that spawn during the Eversong quest Powering Our Defenses have been scaled back in difficulty.
  • Fengus' Ferocity, Mol'dar's Moxie, Rallying Cry of the Dragonslayer, Slip'kik's Savvy, and Spirit of Zandalar these buffs will no longer work on targets over level 63.
  • Of Thistleheads and Eggs: The Rotting Putresence debuff gained during this quest is now correctly considered a stun, and effects which remove stuns will remove it.
  • Shizz Work: The Stanky debuff will no longer cause some procs to trigger.
  • The drops for The Vials of Eternity have been modified. Vashj's and Kael's Vial Remnants are now multi-drop quest items. This means they'll be lootable by each raid member who is on the quest, as opposed to the four vials that drop at the moment.
  • Void Crystals maximum stack size has been increased to 20 from 10.
  • Zephyrium Capacitorium: This interactable object now makes a player immune to all attacks and spells while it is operating on them.
  • Reduced the number of Black Dragonscales required for the warlock mount quest.

Reputation

  • Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.
  • Scout's Arrow reputation requirement for Cenarion Expedition has been moved to friendly.
  • Warden's Arrow minimum level has been changed to 68.
  • Coilfang Armaments will now drop from heroic difficulty Slave Pens.
  • New title of Justicar is now available for Alliance players exalted with Alterac Valley, Arathi Basin and Warsong Gulch factions.
  • New title of Conqueror is now available for Horde players exalted with Alterac Valley, Arathi Basin and Warsong Gulch factions.
  • An option is available at Exalted with the Violet Eye to turn in faction ring along with gold for a different exalted-level faction ring.
  • High-level bullets can be purchased from Honor Hold and Thrallmar factions at revered.

Dungeons and Raids

  • Sounds and voice-overs have been added to all Outland dungeons and raid zones.
  • All 25 man raid bosses who drop set tokens will now drop an additional token.
  • Lightsworn Vindicators outside the Black Temple will no longer attack players who are Hostile with the Aldor.
  • Creatures will no longer Cleave targets that aren't in front of them.
  • Silence spell duration has been changed from 6 to 5 seconds.
  • Polymorph spell duration has been changed from 20 seconds to 8 seconds.
  • Hooked Net spell duration changed from 10 to 6 seconds.
  • Electrified Net spell duration changed from 10 to 6 seconds.
  • Net spell duration changed from 10 to 6 seconds.
  • Creatures will no longer perform Sweeping Strikes.
  • Creature versions of Hamstring now deal 20% of the creature's normal melee damage, and is no longer tied to the creature's normal swings.
  • Creature versions of Wing Clip now deal 20% of the creature's normal melee damage.
  • Many humanoid Heroic creatures that are marked as uncharmable can now be seduced by a Warlock's Succubus pet.
  • There is now a control panel to control the waterfall that blocks the entrance to Coilfang Raid to allow people stuck on the other side of the waterfall to leave.
  • Mortog Steamhead standing outside of the Coilfang dungeons will repair armor and weapons as well as sell various items to those exalted with the Cenarion Expedition.
  • Mortog will trade players Cenarion healing and mana salves for Coilfang Armaments. These potions only work inside the Coilfang dungeon and raid zones.
  • Most dungeon boss creatures will no longer slow their movement speed when they are wounded.
  • Arcanist Xorith of the Scryers and Haldor the Compulsive of the Aldor will sell specialized flasks only usable in raid zones to players who are exalted with Cenarion Expedition: the Sha'tar and the Scryers or the Aldor (respectively). The flasks will only be purchasable with tokens obtained from creatures in Tempest Keep: The Eye, The Serpentshrine, and The Black Temple.
  • The Domination spell can no longer choose pets as valid targets.
  • Gruul is now more likely to use his Hurtful Strike and Ground Slam abilities on players instead of Cave-In.
  • Hellfire Citadel:Ramparts
    • Bonechewer Destroyers now has a 2 second melee round time and will no longer Knock Away and wipe the target's threat on Heroic.
    • Bonechewer Evokers now attack slower.
    • Bleeding Hollow Scryer's Fear extended the repeat cooldown so the ability will happen less frequently.
    • Bonechewer Raveners on Heroic, damage has been reduced and will now attack slower.
    • The Liquid Fire damage radius graphic has been slightly altered to align more properly with damage; and damage has been significantly reduced in Heroic difficulty.
    • Omor the Unscarred's Treacherous Bane ability on Heroic will now have the correct damage listed on the tooltip. The damage has also been reduced in Heroic. Changed the graphic to be more noticeable.
    • Added a 2 second cast time to Omor the Unscarred's Treacherous Aura and Treacherous Bane abilities.
    • Vazruden's Revenge damage has been raised on Heroic difficulty.
    • Nazan now emotes before landing.
    • Nazan now has a slight delay before fireballing after breathing fire while landed.
    • Vazruden's Warn Horn is now present in Hellfire Ramparts. It can be used to call Vazruden back if he leaves the instance between wipes.
  • Hellfire Citadel: Blood Furnace
    • Shadowmoon Adepts on Heroic now double attack instead of triple attack on occasion.
    • Laughing Skull Legionnaire no longer uses the Sweeping Strikes ability.
    • Shadowmoon Technician's Silence spell is used less frequently.
    • Laughing Skull Warden will stay engaged with his main target on Heroic difficulty.
    • The Maker's Exploding Beaker damage and knockback radii have changed for consistency to both be 8 yards.
    • The Maker's Exploding Beaker damage has been increased on Heroic difficulty.
    • Shadowmoon Technician's Throw Dynamite ability damage has been increased.
    • Nascent Fel Orc will Dual Wield properly now.
    • Keli'dan the Breaker's Shadow Bolt Volley has had both its damage and range increased
    • Shadowmoon Channeler's Mark of Shadow will have a longer delay before being cast at the start of the fight and now does more damage.
    • Felguard Annihilators and Felguard Brutes will now do less damage.
  • Hellfire Citadel:Magtheridon's Lair
    • Hellfire Warders have been significantly reduced in difficulty.
    • Hellfire Channeler's Shadow Bolt Volley has been made much more easy to interrupt.
    • The melee damage of Burning Abyssals has been significantly reduced.
  • Hellfire Citadel: Shattered Halls
    • The Resist Shadow buff cast by Shadowmoon Acolytes will be dispelled from players if they leave the dungeon.
    • Shattered Hand Reavers will do less damage in Heroic difficulty.
    • The Uppercut used by the Shattered Hand Reaver now has a smaller combat range.
    • Rabid Warhounds on Heroic will now do less damage.
    • Shattered Hand Houndmaster's Impaling bolt damage and movement impairing effects have been increased.
    • Warbringer O'mrogg now applies a smaller amount of threat to the target of his Beatdown ability and will now correctly disable his Burning Maul ability after a wipe.
    • Warbringer O'mrogg and Warchief Kargath Bladefist can be seen from a farther distance.
    • Warchief Kargath Bladefist can now travel slightly farther during Blade Dance.
  • Coilfang: The Slave Pens
    • Coilfang Defenders are only found in pairs while in Heroic difficulty.
    • Wastewalker Slaves will now be more difficult in Heroic difficulty.
    • Coilfang Defenders in Heroic difficulty no longer dual wield with their shields.
    • Rokmar the Crackler will now only apply Grievous Wound to his current target.
    • The maximum range of Quagmirran's Poison Bolt Volley has been increased and the spell now ignores line of sight. The damage over time component also is now fully affected by a player's nature resistance.
    • Coilfang Defenders should come in no more than a 2 pulls in Slave Pens on Heroic Difficulty.
    • The 2 Myrmidon, 1 Sorceress, 1 Slavehandler pull has been changed to a 2 Myrmidon pull.
    • Naturalist Bite is now level 70 in Heroic difficulty Slave Pens.
  • Coilfang: The Underbog
    • Underbat in Heroic difficulty damage has been reduced.
    • Underbog Lurker in Heroic difficulty damage has been reduced.
    • Wild Growth on the Underbog Lurkers has been fixed.
    • Underbog Lurkers will now have a slight delay before using the Coral Cut ability on a target.
    • Murkblood Oracles and Murkblood Healers now have more mana.
    • The Murkblood Spearmen's Throw ability does more damage in Heroic difficulty.
    • Lykul Wasp and Lykul Stinger melee damage has been reduced.
    • Underbog Lords have had their damage reduced.
    • The Black Stalker's Spore Strider Summon should happen at more regular intervals and be less random.
  • Coilfang: Steamvaults
    • Coilfang Oracles, Coilfang Sirens and Coilfang Sorceresses now have more mana.
    • Coilfang Engineer damage has been increased in Heroic difficulty.
    • Coilfang Engineer Throw Bomb ability damage has been increased and will throw more frequently.
    • Steam Surger damage damage has been significantly reduced.
    • Tidal Surger damage has been slightly reduced in Heroic difficulty.
    • The Bog Overlord's Trample has been changed to be a 50 yard radius effect, but now does decreased damage and will be used less frequently in both heroic and normal difficulty.
    • Coilfang Siren's Fear now has a 1 second cast time and no longer removes all threat from feared players.
  • Coilfang: Serpentshrine Cavern
    • The creatures that lead up to Hydross the Unstable and creatures at the six pumping stations are now on a 2 hour respawn instead of 45 minutes.
    • Slight changes on most creatures have been made including: aggro range changed to 30 yards detect, 15 yard call for help and hitpoints reduced. (Boss specific adds are not affected by this hitpoint reduction.)
    • Slightly reduced the number of creatures from the cavern entrance.
    • Modified the patrol patterns of some of the murlocs in Morogrim's room to make them easier to pull.
    • Non-boss creatures in Serpentshrine will now no longer respawn if the nearby boss has been killed, and should not respawn while in combat with the boss in question.
    • Fixed an issue with Hydross where you would kill him and he would instead change into his alternate form with 1 health.
    • The Mark of Hydross and Mark of Corruption debuffs can now affect the increases of the nature or frost damage taken up to 500%.
    • Refreshing Mist now correctly restores health.
    • Fixed an exploit related to Leotheras' Consuming Madness spell.
    • Lady Vashj can no longer use the ability Persuasion.
    • Toxic Spores no longer deal damage upon impact.
    • Tidewalker Lurkers no longer call for help from other nearby creatures.
    • Greyheart Technicians are now much easier to kill, and deal less damage.
    • Coilfang Priestesses may now be polymorphed.
    • Coilfang Priestess' Holy Fire spell now deals Holy damage, and the damage dealt by the spell has been lowered.
    • Morogrim Tidewalker's Earthquake no longer obeys line of sight restrictions
    • Creatures in the Serpentshrine now have a chance to drop Coilfang Armaments.
    • Hydross the Unstable's Vile Sludge spell will no longer hit pets.
    • Hydross the Unstable's melee damage has been reduced.
    • The spawns of Hydross have fewer hit points.
    • The Coilfang Frenzy now does increased melee damage, but Scalding Water damage has been decreased.
    • Leotheras the Blind's Chaos Blast radius has been significantly reduced, which will allow additional melee to damage Leotheras while he is in metamorphosis form.
    • Leotheras the Blind will now also spend less time whirlwinding before shifting into his metamorphosis form.
    • Leotheras the Blind's hit points have been reduced.
    • Inner Demons are now slightly easier to kill and deal less damage.
    • Serpentshrine Lurkers are now banishable and fearable, and no longer create mushrooms so quickly.
    • Morogrim Tidewalker has been moved to a more central location in his room.
    • Hydross the Unstable's hit points have been slightly reduced.
    • Colossus Ragers have had their health reduced significantly.
  • Auchindoun: Mana-Tombs
    • Ethereal Sorcerer's in Heroic difficulty will summon Arcane Fiends less frequently.
    • The Dark Shell of Pandemonious is now more visibly noticeable when cast. The duration has been lowered from 8 to 6 seconds for Heroic difficulty.
    • Ethereal Priests, Ethereal Sorcerors, Spellbinders, and Theurgists now have more mana.
    • Nexus-Prince Shaffar's will now summon Ethereal Beacon at a more regular interval.
  • Auchindoun: Auchenai Crypts
    • Angered and Raging Skeletons have had their movement speed decreased on Heroic difficulty.
    • Avatar of the Martyred's Mortal Strike damage has been reduced.
    • Shirrak the Dead Watcher's Fiery Blast damage has been reduced on Heroic difficulty.
    • Raging Souls will now correctly despawn after casting their Rage spell on Heroic difficulty.
  • Auchindoun: Sethekk Halls
    • Sethekk Guard's damage has been greatly reduced.
    • Sethekk Ravenguard's damage has been reduced on Heroic difficulty.
    • Darkweaver Syth's aggro radius has been increased, and he can now see through both stealth and invisibility.
    • Sethekk Oracle's Arcane Lightning damage reduced and it will be cast less frequently.
    • Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and Time-Lost Scryers in Normal difficulty now have mor mana.
    • Sethekk Prophets, Time-Lost Controllers, and Time-Lost Shadowmages in both difficultys now have mor mana.
    • Added a 1 second cast time to the Spell Reflection ability of the Sethekk Initiates. Note that this is an ability and not a spell, and as such the ability can not be interrupted via counterspell, kick, and other interrupts.
    • The Arcane Destruction buff cast by Sethekk Scryers when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
    • Sethekk Talon Lords now wield a scimitar and shield instead of a polearm.
    • Time-Lost Shadowmage will now be able to cast Curse of the Dark Talon spell more than once.
    • Talon King Ikiss on Heroic difficulty has been significantly reworked. He now has a point blank area of effect slow spell, increased damage on the Arcane volley , increased damage on the Arcane Explosion, and reduced the frequency on his Polymorph.
    • Talon King Ikiss is more obvious when he is about to cast Arcane Explosion.
  • Auchindoun: Shadow Labyrinth
    • The Shadow Defense spell cast by a Cabal Acolyte when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
    • Fel Overseer's Mortal Strike in Heroic difficulty now deals less damage.
    • Malicious Instructor, Cabal Cultist, Cabal Assassin, Cabal Fanatic and Blackheart the Inciter have all had their damage reduced in Heroic difficulty.
    • Cabal Cultist's damage has been reduced in Heroic difficulty changed.
    • The damage dealt by Murmur's Thundering Storm is now increased properly by Resonance.
    • Reduced the number of creatures in Shadow Labyrinth.
  • Caverns of Time: Escape from Durnholde
    • The Durnholde Mage's Polymorph spell will be cast less frequently.
    • Infinite Slayer's Mortal Strike damage has been reduced.
    • Lieutenant Drake's melee speed has been slowed slightly and damage reduced.
    • Captain Skarloc's Consecration ability and melee damage has been increased on Heroic difficulty.He will now take damage properly when he dispels Unstable Affliction.
    • Infinite Defiler's Curse of Infinity on Heroic difficulty has been renamed to Bane of Infinity, since the effect is not removable as a curse.
    • The Human Illusion spell will now interact correctly with Shadowform and Druid shapeshifts.
  • Caverns of Time: Opening of the Dark Portal
    • Temporus' Spell Reflection ability on Heroic difficulty now has a duration of 6 instead of 8 seconds.
    • Temporus may no longer be disarmed.
    • Chrono Lord Deja's Time Lapse may no longer be reflected.
  • Karazhan
    • Prince Malchezaar's door will now close when his encounter begins.
    • Prince Malchezaar's aggro range has been reduced.
    • Romulo's Daring spell now increases haste and damage by 35% instead of 50%.
    • Romulo's Poisoned Thrust will now be used less frequently.
    • Backward Lunge damage has been decreased.
    • The Deadly Swathe now operates based on the new creature cleave rule when engaging Romulo.
    • Fixed an issue where if Romulo or Julianne were killed in the final phase and the raid then died, the dead actor would not despawn, forcing players to soft reset the instance to fix things.
    • Blinding Passion will now only hit players.
    • Immunity effects such as Ice Block will no longer remove the secondary effects of being Little Red Riding Hood.
    • Fixed a bug that was causing Maiden of Virtue's Repentance to hit her current target.
    • Ethereal Theives and Spellfilchers in the upper floors have been retuned slightly.
    • Terestian Illhoof will no longer sacrifice his primary target.
    • Terestian Illhoof will now wait longer before resurrecting his imp, Kil'rek.
    • Terestian Illhoof's Imps have had their hitpoints reduced slightly.
    • Spectral Guest melee damage per second has been slightly reduced.
    • Shade of Aran's conjured elementals now despawn when he is defeated.
    • Nether Protection will no longer cause Flame Wreath to detonate.
    • Netherspite correctly puts the raid into combat and is no longer affected by immolate and other forms of vertex coloring.
    • Roar is now susceptible to Horror effects.
    • The Rolling Pin of the Ghostly Baker will now only deal damage to one target.
    • Shade of Aran's conjured elementals now have significantly less health.
    • Shade of Aran's Blizzard should now be more visible and its duration has been reduced.
    • Shade of Aran's Flame Wreath should completely ignore pets, summons, guardians and mind-controlled NPCs.
    • Shade of Aran's Door should no longer lock if he dies while drinking.
    • Shade of Aran's respawn region should properly shut down if he dies while drinking.
    • Shade of Aran will no longer cast Dragon's Breath.
    • Netherspite's room now has a door that locks when the encounter begins.
    • Netherspite's Nether Burn and Nether Breath will now ignore line of sight.
    • Netherspite will no longer cast Nether Burn while crazed.
    • The arcane creatures that spawn in the Menagerie will now respawn less frequently.
    • Phantom Valets and Ghostly Stewards are now larger to make them stand out a bit more from the other residents of the tower.
    • Skeletal Ushers can now be affected by Shackle Undead.
    • Syphoners and Mana Feeders have been substantially reduced in hit points, and the Syphoner's melee damage has also been reduced.
    • Karazhan Tomes
      • Redemption of the Fallen will now correctly summon a lvl 70 creature.
      • Wrath of the Titans will no longer gain the full effect from +dmg gear
      • Torment of the Worgen will now deal additional shadow damage when it procs (previously it did not work and did not log)
      • Legacy of the Mountain King remains unchanged.
    • Dark Screechers should no longer chain-cast Sonic Burst.
    • Negatron's Earthquake will now play correctly.
  • Tempest Keep
    • The hitpoints of all non-boss mobs has been reduced. The boss specific adds should not be affected by this change.
    • Creatures in Tempest Keep: The Eye, The Arcatraz, The Mechanar, The Botanica all have a chance at dropping health and mana potions that will only function inside the Tempest Keep raid and dungeon instances.
    • The damage dealt by Novice Astromancers and Apprentice Star Scryers has been greatly reduced.
    • Crystalcore Sentinels no longer Trample.
    • The range of Crimson Hand Battle Mage's Frost Bolt Volley has been increased.
    • Astromancers and Astromancer Lords no longer use the Blast Wave ability, and the range of their Fireball Volley spells has been increased.
    • The damage over time and radius of the Star Scryer's Starfall spell has been reduced.
    • Arcane Resistance will prove much more effective against High Astromancer Solarian's spells.
    • High Astromancer Solarian now summons fewer Solarian agents, and the Solarium Agents now deal less damage.
    • The Al'ar encounter has been significantly reworked. Her movement around the room will now be more predictable, Al'ar's hit points have been reduced, and killing the Embers of Al'ar will now be both much more possible and more rewarding to the raid.
    • High Astromancer Solarian's hit points have been greatly reduced.
  • Tempest Keep: The Botanica
    • Bloodwarder Protector's Crystal Strike may now be dodged and parried.
    • Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the Arcane Blast ability on Heroic difficulty.
    • The duration of Vial of Poison has been reduced significantly.
    • Greater Frayer's do more damage in Heroic difficulty.
    • Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
    • Thorngrin the Tender's damage has been reduced in Heroic difficulty.
    • Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
    • The Sunseeker Gene-Splicer's Death & Decay will occur less frequently and the damage has been reduced on Heroic difficulty.
    • Mutat Fear-Shrieker and Mutate Horror hit points are reduced
    • Warp Splinter's Arcane Volley damage has been reduced on Heroic.
    • The Bloodwarder Protector's involved in the fight with the Mutate Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed.
  • Tempest Keep: The Mechanar
    • Bloodwarder Physicians now have more mana.
    • Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.
  • Tempest Keep: The Arcatraz
    • Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
    • There are less Arcatraz Sentinel corpses in the dungeon.
    • Zereketh the Unbound's Seed of Corruption will not knock players back as far.
    • Zereketh's melee damage has been reduced on Heroic difficulty.
    • Zereketh's Shadow Nova and the Death Watcher's Death Blastdamage has been reduced..
    • The Arcatraz Sentinel's Energy Discharge damage has been reduced..
    • Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
    • Eredar Deathbringer's Diminish Soul damage has been reduced.
    • Eredar Soul-Eater's Soul Chill damage has been significantly reduced.
    • Skulking Witch's Chastise ability damage has been reduced on Heroic difficulty.
    • The Unbound Devastator will no longer be able to use the Devastate and Deafening Roar abilities at the same time. A small shared cooldown has been added to both abilities.
    • Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
    • Unchained Doombringer's War Stomp now deals less damage.
    • Harbinger Skyriss's Mind Rend will be used less frequently and the damage has been reduced.
    • Harbinger Skyriss's Domination duration has been changed to 6 seconds.
    • Harbinger Skyriss's Mana Burn drain has been reduced on Heroic.
    • Akkiris Lightning-Waker's Lightning Discharge damage has been reduced on Heroic.
    • There are fewer Protean Nightmares roaming the halls of the Arcatraz.

User Interface

  • Players will now be able to access the Looking For Group Channel by joining the Looking For Group/Looking for More tool.
  • Using abilities and casting spells that cannot be used while mounted will now auto-dismount players as needed. This can be disabled by turning off the auto-dismount option in the UI options.
  • Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
  • Holding down the shift key while mousing over an equippable item that you can use will now show you the tooltip for the item you currently have equipped in that slot as well (much like how the auction house currently works).
  • The network performance meter now shows framerate and how much memory AddOns are using.
  • You can socket items while in flight.
  • When consuming reagents or using items on the action bar, smaller stacks will be used before larger stacks.
  • Players who feign death no longer appear dead to party and raid members and friendly spells will not be interrupted.
  • Sending item links with invalid enchantments will disconnect you.
  • Equippable items displayed as quest rewards will always show you the tooltip of the item you are currently wearing in that slot.
  • The area of interest while on a flight path is farther along the path instead of in front of you.
  • Your current target will now display all of the duration based spells that you have cast on them with cooldown rings so you will know how much longer they will last. Very useful for warlock damage over time spells and druid healing over time spells as well as many others.
  • Raid Windows now remember their position in the gamefield between sessions.
  • A Main tank and Main assist window have been added to the raid UI that can be pulled out into the gamefield. These windows automatically show the main tank/main assist's target by default.
  • Profession UI now has a search field. Text that is entered into the search field searches against item names, reagent names and item levels (if you include a level). For instance you can type Peace into the search field to see all of your recipes that use Peacebloom, or type in 20-30 to see all of you level 20-30 recipes. This search field only appears once you have more than 75 skill in your profession.
  • Profession UI now has a checkbox that allows you to search by only items that you have the materials to make.
  • Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it.
  • While flying or swimming the 'X' key will now make you move down.
  • Hunter Pets now display their spell damage bonus on the pet pane. The actual effect will nearly always be less than the bonus listed as it depends on the bonus coefficient of the spell the pet is using.
  • Hunters now have a UI option Auto Attack/Auto Shot that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
  • Party members will no longer see a hunter who is feigning death as actually dead.
  • Shamans are now a darker blue in the raid UI so they have a more distinct color.
  • Items that have additional armor on them higher than standard for an item of that quality and level will have the armor value displayed in green.
  • Gems are now searchable in the Auction House under the heading of Gem with the gems then broken up by color so you can search for all gems of a specific color.
  • When items are being put up for sale on the Auction House, if the item you are putting up for bid is the same item and quantity as the previous item you put up for bid, it will automatically fill in the price and buyout for you with your previous price.
  • The 'Status Bar Text' option in the interface options UI will now display numeric values for all party members health/mana bars in addition to your own.
  • Raid and Battleground chat options have been added to the chat button that is attached to the chat log.
  • New Tips of the day have been added.
  • You can now link recipes into chat. If you have chat input open and you shift-click on one of your recipes in your profession UI then it will put a link to that recipe with the reagents it requires to make into chat.
  • Raid assistants can now start a ready check.
  • You can now display the amount of healing you do to a target in the gamefield. This option can be turned on with the Healing option in the floating combat text section of interface options.
  • The Auction House now has a reset button that will reset all fields you have entered to allow you to quickly try a different search.
  • Movement now interrupts the usage of the Evergrove Wand.
  • Casting beneficial spells while using the Overseer Disguise will now drop the disguise.
  • The Overseer Disguise now has a 1 second casting time, and can no longer be activated while in combat.
  • The Triangulation Device from the Triangulation Point quests in Netherstorm will no longer allow the character to see Ethereum Relays.
  • The directional indicators on the minimap for the towns have been added in Outlands.
  • Searches in the auction house for French, German, and Spanish now do character swapping for some accented characters to yield better results.
  • There is now a Rotate Minimap feature.
  • You can now enable target of target in raid windows
  • New interface option: Open Loot Window at Mouse
  • New interface option: Disable Lua Errors
  • You now see the season stats instead of weekly stats for arena teams when you inspect another player
  • Guild names now appear in player tooltips
  • Stackable items retrieved from mail will automatically stack in your inventory
  • You are now able to right click a player name to report them to GMs for spam. Please note that reporting any other issues through this method may result in them not being processed correctly.
  • User Interface Scripting
    • Macro Features:
      • New conditional [flyable] which is true if you're in a location where you could use a flying mount
      • You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
      • Added macro option support for /dismount
      • Macros containing conditionals will automatically update their visual feedback as appropriate during play.
      • #show and #showtooltip can be given conditionals and will update dynamically
      • #show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
      • Added bag and slot number support to: /castsequence, /cast, /castrandom, /use, /userandom, /equip, /equipslot
      • New slash command /cancelform
      • The /equip command can take item identifiers specified as item:: e.g. /equip [modifier:alt] item:25640
      • You can provide several conditional clauses for a single action, which will be performed if any of the clauses evaluates to true. e.g. /cast [target=target,help,nodead] [target=targettarget,help,nodead] [target=player] Flash of Light
    • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • Two new graveyards have been added to Blade's Edge Mountains.
  • Wandering NPCs will turn to face you more quickly when you interact with them.
  • The Fel Cannons in Outland should no longer be falling thru the terrain.
  • Obsidian Elementals are now correctly immune to bleed effects.
  • The casting of the Sun Shield" spell used by Firewing Warlocks will now show up in the combat log.
  • Void Baron Galaxis will no longer despawn 10 seconds after death.
  • Uvuros now moves considerably faster than before.
  • Arch Mage Xintor now has pickpocket loot.
  • Auchenai Crypts: Creatures here will no longer occasionally drop aquatic-oriented items, Fish Scales, etc.
  • Boulderfist Warrior: Mages can now Blink when stunned by this creature. In addition, its "Shoulder Charge" ability now has a minimum range.
  • Dark Worg: This creature no longer drops cash.
  • Dragonhawks: Some of these creatures were unskinnable. Almost all are now skinnable. Exception: Feral Dragonhawk Hatchlings.
  • Dust Howler: This creature's "Howling Dust" ability is now correctly removed by "Cloak of Shadows".
  • Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok Darkeye, Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har Grunt all now have pickpocket loot.
  • Fel Cannons: These creatures now drop loot.
  • Krellack can now be skinned.
  • Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze affect.
  • Mana Wraith: This creature is no longer immune to the hunter pet ability Warp.
  • Mennu: The boss's healing ward totem will no longer trigger kill procs when killed.
  • Mosh'ogg Witch Doctor: The Ward of Laze totems summoned by this creature can no longer be destroyed by area attacks.
  • Motes of Mana: Several water-themed creatures were dropping Motes of Mana; they now drop Motes of Water.
  • Murkblood Scavengers: The cash dropped by these creatures has been drastically reduced.
  • Rockflayers: All creatures of this type now have pickpocket loot.
  • Scarshield Spellbinder: The fire resist buff from this creature will no longer work on targets over level 63.
  • Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as intended.
  • Unbound Devastator: The disarm from this creature now fails against disarm-immune targets.
  • Throne Hound: This creature now has elite-quality loot.
  • Throne of Kil'jaedan: Elite creatures in this area now drop elite-quality loot.
  • Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers as intended.
  • Area 52: Added a guard near an exploitable dead zone in town.
  • A new flightmaster has been added to Forest Song in Ashenvale.
  • New flight points have been added:
    • --Felwood, Emerald Sanctuary (Both)
    • --Ashenvale, Forest Song (Alliance)
  • New flight paths added:
    • --Stormwind <-> Thorium Point
    • --Grom'gol Base Camp <-> Flame Crest
    • --Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
    • --Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
    • --Thunderbluff <-> Zoram'gar Outpost
    • --Evergrove <-> Toshley's Station
    • --Honor Hold <-> Shattrath
  • Many flight paths have been adjusted to be shorter, faster flights.
  • Several flight paths which clipped thru objects have been adjusted.
  • An Inn and mailbox have been added to Evergrove in Blades Edge Mountains.
  • A Forge and Anvil has been added to Cosmowrench in Netherstorm.
  • Improved combat movement for flying creatures.
  • Apothecary Azethen, Ryathen the Somber, Arcanist Calesthris Dawnstar, Magister Duskwither, Tethik, Darnassian Protector, and Groggeroc no longer get loot sparkles when killed.
  • Antilus the Soarer: This creature can now be skinned.

Mac

  • Added 'maxfps' game variable, when set to a non-zero value it will limit the game's frame rate when the game is the frontmost application or full screen. Also added 'maxfpsbk' game variable, when set to a non-zero value it will limit the game's frame rate when the game is not in the foreground. Each of these variables can be left set to '0' which disables them, or an integer value representing the desired frame rate limit.

Bug Fixes

  • Nazan in the Hellfire Ramparts is no longer affected by Disarm.
  • Tainted Cores in Serpentshrine Cavern are now unique.
  • Fixed several combat log issues where certain types of damage were not being reported.
  • Many quests were incorrectly shareable even when items were necessary for accepting the quest. These quests are no longer shareable.
  • Fixed an error where the G15 Keyboard LCD screen will sometimes not display the correct battleground name when Alt+Tabbing back into World of Warcraft.
  • Fixed some sound errors in which some sounds were either repeating or were not playing properly.
  • Fixed many locations in which players had been getting stuck.
  • Fixed an issue in which gnomes were unable to surface properly after being underwater.
  • Fixed various graphical errors.
  • Coral Sharks will no longer attack players standing at the edge of the docks high above the water on Theramore Isle.
  • The bleed effect from the druid ability Pounce will now properly apply to targets who are immune to stun.
  • The Exodar Peacekeeper guards will now give the correct directions to the auction house.
  • Fixed an error where tauren males and gnomes were unable to gain the benefit of drinking water when in areas of shallow and deep water.
  • Fixed an error where some characters appeared to be drinking while standing up.
  • The target Spell Cooldown Timer has been improved.
  • Using Tome of Conjure Water IX on another Mage will no longer teach that Mage Conjure Water (Rank 9).
  • The quest item Felsworn Gas Mask is no longer sellable.
  • Thorngrin the Tenderwill no longer Sacrifice totems and pets.
  • The game will now end properly in the Eye of the Storm Battleground if you cap the flag and it puts you over 2000 resources.
  • Fixed an issue where creatures who were killed would disappear before ever becoming a lootable corpse.
  • Stoneclaw Totem,rank 3, will now pulse correctly.
  • General Vorpal in the Shadow Labyrinth will no longer evade when standing on a particular spot.
  • The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon Valley.
  • Players will no longer crash out of the game when resizing the game window with the Auction House menu open.
  • Shattrath City Peacekeepers will now attack players who attack others from a distance.
  • The Burnoose of Shifting Ages can now be disenchanted.
  • Adjusted many quest rewards for better consistency.
  • Zoning into an expansion dungeon and changing the difficulty at the same time will no longer cause players to disconnect.
  • If a player is casting a spell when the debuff Shadow of Death fades from them, they will no longer die when the spell completes.
  • Fixed many interface graphical errors.
  • Force-quitting or crashing out of the WoW client while taxiing across zone boundries can no longer cause the player to be locked out of zone-specific chat channels.
  • Player pets can no longer attack PvP players while not being flagged for PvP.
  • In battlegrounds, pets with a damage over time spell will no longer continue to attack the caster after Resurrection.
  • There is now a message telling players that the replacement for their final Violet Signets will cost 100 gold.
  • Fixed an issue where quest items were remaining in a player's inventory even after abandoning the quest.
  • Fixed several raid UI errors.
  • In the Black Morass, gnomes are now able to run through the water like other races.
  • Male gnome /cheer animation is no longer incomplete.
  • Numerous performance optimizations have been made across all platforms.
  • Performance improvements for systems without vertex shaders has been enabled.
  • Proper recognition of SSE support for Pentium III has been implemented resulting in improved performance on this platform.
  • The Warrior ability Spell Reflection can no longer be used if a shield is unequipped.
  • Players will no longer be able to use Charge types of abilities to port the user up to flying-mounted characters.
  • Players can no longer be feared when using the Zephyrium Capacitorium during the Test Flight quests out of Toshley's Station.
2.2 Patch Notes

World of Warcraft Client Patch 2.2.3 (10/9/2007)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

Bug Fixes

  • Clients utilizing OpenGL video modes will no longer experience graphical anomalies and missing textures after minimizing/maximizing the window.
  • Fixed an issue that caused Fel Eye Stalks during the Legion Ring event to not despawn when the event is completed.
  • Fixed an issue where zoning after mounting and summoning a pet was disconnecting players.
  • Fixed an issue where the Shift key would get stuck in game.
  • Using a /equip macro while affected by certain crowd control spells will no longer cause the items in the macro to be stuck in your inventory.
  • Using very low values for SetScale() will no longer cause Mac users to disconnect from the game.
  • Default sound channels have been changed from 12 to 32.
  • Microphone resources will no longer be claimed by World of Warcraft when Voice Chat is disabled.
  • Sounds will no longer stutter and pause if large amounts of creatures are being hit with AoE attacks from multiple sources.
  • Sounds caused by spells cast on or by the player will now play more consistently.

World of Warcraft Client Patch 2.2.2 (10/2/2007)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

General

  • Brewfest has begun and members of the Horde and Alliance can enjoy a multitude of activities, quests, items, and even Ram Racing. As Brewfest is about beer and food, revelers can sample the best beverages available in the world.
  • Hallow's End: Observed by both the Horde and the Alliance, Hallow's End is the celebration of the break between the Forsaken and the Scourge. Adventurers can speak to innkeepers to get silly masks to wear during their adventures, and much more. This is just one way to celebrate Hallow's End.
    • New Holiday World Event: The Headless Horseman has been seen terrorizing local villages.

World Environment

  • Added a new graveyard to the Southern Barrens.
  • Added a new graveyard to the Western Plaguelands.
  • Added a new graveyard to the Alterac Mountains.
  • Added a new graveyard to the Searing Gorge.
  • Added a new graveyard to the Badlands.
  • Added two new graveyards to Tanaris.
  • Added two new graveyards to Winterspring.
  • Added two new graveyards to Stonetalon.
  • Added two new graveyards to Un'Goro.

World of Warcraft Client Patch 2.2.0 (09/25/2007)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

General

  • Voice Chat - The new Voice Chat feature is now available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a "push-to-talk" setting. Right-clicking on a player's name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player.For the Voice Chat F.A.Q. visit the following links:http://forums.worldofwarcraft.com/thread.html?topicId=942815291&sid=1http://forums.worldofwarcraft.com/thread.html?topicId=1272012664&sid=1
  • Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls.
  • A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat.
  • Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters.
  • Auction House generated emails for successful auction sales will now have a one-hour delay and is no longer instantaneous.
  • Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected.
  • Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage.
  • Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed.
  • Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
  • Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new "ticks" of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted "ticks".
  • Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. New key bindings have been added to the Key Bindings dialog. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system.
  • Pets are now affected by Paladin greater blessings.
  • Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet.
  • Non-combat pets may not be selected as the target for spells or abilities.
  • Non-combat pets now have the tag "Companion" instead of "Minion".
  • Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you.
  • Meeting Stones can no longer be used to summon players that do not meet the level requirements.
  • Damage and health leech effects always affect flying players even if they are immune to the rest of the spell's affects while in flight.

PvP

  • Dueling players may not use a Lightwell that they didn't create themselves.
  • Battlegrounds
    • Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns.
  • Arenas
    • Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced.
    • Items that are indicated as quest items in their tooltips and have a "use" or "equip" ability will not work in PvP arenas.
    • Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and ranged weapon swapping in combat remains unchanged.

Druids

  • Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased.
  • Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world.
  • Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active.
  • Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well.
  • Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration.
  • Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world.
  • Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player.
  • Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth.
  • Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds.
  • Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
  • Hurricane: A tooltip error in rank 3 has been corrected.
  • Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
  • Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
  • Nature's Grasp: This ability can now trigger while the Druid is sitting.
  • Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip.

Hunters

  • Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting.
  • Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting.
  • Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter's percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
  • Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds.
  • Hunter's Mark: The duration remaining graphic will now display properly for Hunter's Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.
  • Kill Command will not charge the hunter mana if their pet is on passive.
  • Kill Command no longer affects the Hunter's current target.
  • Misdirection: Items used while Misdirection is active will now consume a charge correctly.
  • Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
  • Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.
  • Hunter Pets
    • Raptors can now learn Dash.

Mages

  • Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
  • Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
  • Dragon's Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it.
  • Frost Nova: This spell is now affected correctly by area damage caps.
  • Molten Armor: This armor can now be triggered while the Mage is sitting.
  • Polymorph duration against PvP targets has been reduced to 10 seconds.
  • Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world.
  • Spell Steal now receives the proper amount of points from a stacked aura.

Paladins

  • Auras: Changing auras will no longer trigger effects that occur when you cast a spell.
  • Blessing of Freedom cooldown increased to 25 seconds.
  • Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances.
  • Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes.
  • Blessing of Sacrifice now has a 1-minute cooldown.
  • Consecration will now properly hit large creatures.
  • Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes.
  • Guardian's Favor now increases duration of Blessing of Freedom by 2/4 seconds.
  • Eye for an Eye: This ability can now trigger while the Paladin is sitting.
  • Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds.
  • Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up.
  • Judgement: The Judgement spells will no longer cause triggered effects to go off twice.
  • Redoubt: This ability can now trigger while the Paladin is sitting.
  • Reckoning: This ability can now trigger while the Paladin is sitting.
  • Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed.
  • Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice.
  • Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds.
  • Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target.
  • Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage.

Priests

  • Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly.
  • Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered.
  • Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest.
  • Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth.
  • Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect.
  • Mind Control duration against PvP targets has been reduced to 10 seconds.
  • Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active.
  • Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up.
  • Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets.
  • Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated.
  • Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world.
  • Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed.
  • Touch of Weakness: This ability will now trigger properly if struck while mounted.

Rogues

  • Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield).
  • Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields.
  • Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning.
  • Sap: It is no longer possible to Sap two targets at the same time in the outdoor world.
  • Sap duration against PvP targets has been reduced to 10 seconds.
  • Sword Specialization: This talent's free extra attacks can no longer trigger additional extra attacks.

Shaman

  • Earthbind Totem: This totem will no longer break Rogue stealth.
  • Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world.
  • Earth Shield is now canceled at logout.
  • Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect.
  • Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7.
  • Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%.
  • Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated.
  • Nature's Guardian: This ability can now trigger while the Shaman is sitting.
  • Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards.

Warlock

  • Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds.
  • Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell.
  • Demonic Knowledge: This effect will no longer deactivate when the Warlock's pet is Banished.
  • Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste.
  • Inferno: This spell will now cause the Infernal's attacks to put the Warlock into combat with neutral town guards.
  • Intercept (Felguard) will now cause damage to targets that are immune to stun.
  • Nether Protection: This ability can now trigger while the Warlock is sitting.
  • Nightfall: This ability can now trigger while the Warlock is sitting.
  • Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
  • Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell.
  • Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC.
  • Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast.

Warriors

  • A Warrior's Overpower will properly become available when one of his Sword Specialization procs is dodged by another player.
  • Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration.
  • Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning.
  • Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate.
  • Intercept will now cause damage to targets that are immune to stun.
  • Sword Specialization: This talent's free extra attacks can no longer trigger additional extra attacks.

Items

  • Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot.
  • Adamantite Bound Chest: These chests will no longer contain Adamantite Bars.
  • Adamantite Figurine: This item is no longer affected by global cooldowns.
  • Airman's Ribbon of Gallantry: The tooltip for this item now lists the effect duration.
  • Alliance Shaman Level 60 PvP Items: These now have the correct costs.
  • Ankhs now stack to ten.
  • Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot.
  • Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target's resistance.
  • Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount.
  • Blazefury Medallion: This item will no longer trigger against targets affected by Sap.
  • Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
  • Cerebral Cortex Compound: This item's tooltip now indicates it counts as an elixir.
  • Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail.
  • Corrected the sound made by many items when moved in players' inventories.
  • Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly.
  • Corruptor Raiment: The heal from this set bonus can no longer be a critical heal.
  • Crown of the Sun: This item now makes the correct sound when moved in inventory.
  • Crystalweave Bracers: This item now makes the correct sound when moved in inventory.
  • Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell.
  • Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet.
  • Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision.
  • Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory.
  • Defiler's Plate Spaulders: Honor cost of this item corrected to its intended value.
  • Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed.
  • Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks.
  • Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected.
  • Essence Infused Mushroom: This item can now be disenchanted.
  • Eye of Arachnida: This item's 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted.
  • Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory.
  • Fel Reaver's Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace.
  • Figurine of the Colossus: This item is no longer affected by global cooldowns.
  • Figurine of the Colossus: This item is now useable when the user has no mana.
  • Flasks: Various tooltips have been adjusted for consistency.
  • Formula: Enchant Chest - Major Resilience: Corrected a tooltip error.
  • Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content.
  • Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
  • Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content.
  • Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content.
  • Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content.
  • Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content.
  • Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha'tar Quartermaster. The reagents required have been adjusted to match the level 70 content.
  • Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor.
  • Gizzard Gum: This item's tooltip now indicates it counts as an elixir.
  • Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
  • Grips of Silent Justice: This item now makes the correct sound when moved in inventory.
  • Ground Scorpok Assay: This item's tooltip now indicates it counts as an elixir.
  • Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot.
  • Horde Paladin Level 60 PvP Items: These now have the correct costs.
  • Increased the duration of the Mystical Skyfire Diamond's cast speed buff to 10 seconds.
  • Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage.
  • Kronk's Grab Bag: This bag will now always contain some item.
  • Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them.
  • Insignia of the Horde: This item now indicates it removes effects instead of dispelling them.
  • Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased.
  • Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory.
  • Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption.
  • Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly.
  • Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood).
  • Lionheart Champion: This item now has a sound effect on its proc.
  • Lionheart Executioner: This item now has a sound effect on its proc.
  • Lung Juice Cocktail: This item's tooltip now indicates it counts as an elixir.
  • Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells.
  • Marshal's Silk Cuffs: Critical strike rating on this item now the same as General's Silk Cuffs.
  • Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them.
  • Medallion of the Horde: This item now indicates it removes effects instead of dispelling them.
  • Merciless Gladiator's Barrier: This spell damage shield has been added to the arena vendor.
  • Merciless Gladiator's Legguards: This item now appears as a kilt.
  • Merciless Gladiator's Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged).
  • Merciless Gladiator's Plate Helm will now properly hide facial hair.
  • Merciless Gladiator's Redoubt: This healing shield has been added to the arena vendor.
  • Merciless Gladiator's Ringmail Helm: This item will disable hair from being displayed.
  • Merciless Gladiator's Leather Spaulders: Critical strike rating was too low and has been fixed.
  • Merciless Gladiator's Touch of Defeat: This item now has a fire shoot animation to match its damage type.
  • Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you.
  • Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect.
  • Netherblade armor now has the correct sounds associated with it.
  • Oil of Immolation: Tooltip error corrected.
  • Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana.
  • Power Infused Mushroom: This item can now be disenchanted.
  • Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade's Edge Plateaus.
  • Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter.
  • R.O.I.D.S.: This item's tooltip now indicates it counts as an elixir.
  • Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet.
  • Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time.
  • Sheen of Zanza: This item's tooltip now indicates it counts as an elixir.
  • Shiny Red Apple: Druids in animal forms can no longer eat this food item.
  • Shuriken of Negation: Item level and stats increased to match other items from Gruul.
  • Six Demon Bag: The damage spells cast by this item no longer benefit from a player's bonus spell damage effects.
  • Skyguard Rations: Tooltip error corrected.
  • Skyguard Silver Cross: The tooltip for this item now lists the effect duration.
  • Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped.
  • Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking.
  • Slayer's Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage.
  • Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet.
  • Spirit of Zanza: This item's tooltip now indicates it counts as an elixir.
  • Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids.
  • Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost.
  • Stormstout: Corrected the tooltip due to capitalization inconsistency.
  • Swiftness of Zanza: This item's tooltip now indicates it counts as an elixir.
  • Talon of Al'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot.
  • Talasite Owl: The effect from this item will now last its intended full duration.
  • The blood elf paladin quest reward Scourgebane now works against demons as well as undead.
  • Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing.
  • Trogg Ale: Corrected the tooltip due to capitalization inconsistency.
  • Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly.
  • Veteran's Scaled Belt: Stats have been adjusted to correct budget.
  • Veteran's Scaled Greaves: Stats have been adjusted to correct budget.
  • Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged.
  • Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam.
  • Wild Draenish Vest: This item now makes the correct sound when moved in inventory.
  • Windrider Mounts: These items now make the correct sound when moved in inventory.
  • Winterfall Firewater: This item's tooltip now indicates it counts as an elixir.
  • Wolfshead Helm: This helm will no longer give twice the rage it was intended to give.
  • World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit.

Professions

  • Various crafting recipes have been added to the Violet Eye faction vendor.
  • Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells.
  • Alchemy
    • Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage.
    • Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage.
    • A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor.
  • Blacksmithing
    • Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength.
    • Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley.
    • Reduced the number of pieces required to get the benefits of the Ragesteel set bonus.
  • Enchanting
    • Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers.
    • Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers.
    • Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe.
  • Engineering
    • Reduced the cooldown on the engineer-made Parachute Cloak.
  • Jewelcrafting
    • Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina.

Quests

  • "Banish the Demons" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune.
  • During the quest, "The Smallest Creatures", the marmot's stealth ability is working once again.
  • Firewing Warlocks are less likely to want to engage in melee combat.
  • Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest "Banish More Demons" that day.
  • In the "Bad Medicine" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters.
  • In Hillsbrad, additional Syndicate Papers were added to the Corahn's Dagger subzone Syndicate camp. Quest text was changed to reflect this.
  • In the "Bomb Them Again" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10).
  • In the "Relic's Emanation" quest, the money reward was decreased while the Ogri'la faction reward was increased.
  • Mawg Grimshot's flavor events have been fixed.
  • Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used.
  • The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams.
  • The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden's Folly Charts, Maiden's Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log.
  • Various issues breaking the "Showdown" quest fight have been resolved.

Dungeons and Raids

  • Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each.
  • Auchindoun- Heroic Sethekk Halls
    • Polymorph should no longer affect the main tank.
  • Auchindoun-Shadow Labyrinth
    • The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased.
  • Black Temple
    • Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack.
    • Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row.
    • Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks.
    • Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%.
  • Caverns of Time- Battle of Mount Hyjal
    • Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this.
    • The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event.
    • Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde's Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde's fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets.
    • Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst.
  • Caverns of Time- Black Morass
    • Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic.
    • Reduced hit points of Infinite Executioners on Heroic.
    • Decreases the maximum possible stacks of Temporus' Mortal Wound from 10 to 7.
    • Increased recast time for Temporus' Hasten spell on Heroic.
  • Caverns of Time- Escape from Durnholde Keep
    • When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn.
    • Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform.
    • The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden.
    • The group of guards underneath the bridge has been removed in Heroic difficulty.
    • The Thrall escort event now allows 20 tries at completing the event instead of 3.
  • Coilfang Reservoir: Serpentshrine Cavern
    • Coilfang Priestesses no longer perform Spirit of Redemption.
    • Underbog Colossus' Acid Spray is now somewhat less dangerous.
    • Underbog Colossus' Spore Quake now has a shorter duration.
    • Greyheart Tidecallers' Virulent poison is now less deadly.
    • Serpentshrine Sporebats now charge less frequently.
    • Greyheart Nether-Mages now blink less frequently.
    • Serpentshrine Lurkers have had their damage output reduced.
  • Hellfire Citadel: Shattered Halls
    • The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced.
  • Karazhan
    • Nightbane's Distracting Ash can now be removed with Cloak of Shadows.
    • Tinhead in Karazhan is now immune to bleeds.
    • Romulo and Julianne now clear all negative effects on themselves before they come back from "death".
  • Scholomance
    • Ras Frostwhisper's Frost Armor Chilled effect is now properly classified as a snare mechanic.
  • Tempest Keep: Arcatraz
    • The Devastate cast by Unbound Devastators now does Physical damage.
    • The recast time for the Deafening Roar spell cast by Unbound Devastators has been increased on Heroic mode.
    • Wrath-Scryer Soccothrates' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other.
    • Harbinger Skyriss casts his Fear spell less often.
  • Tempest Keep: Botanica
    • The time between casting of Thorgrin the Tender's Hellfire has been increased.
    • The time between casting of Thorgrin the Tender's Sacrifice has been increased in Heroic Mode.
    • Thorgrin the Tender's Enrage ability now increases his melee damage by 75% instead of 110%.
  • Tempest Keep: Mechanar
    • Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode.
    • The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points.
  • Tempest Keep: The Eye
    • The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player's Arcane Resistance now also provides normal damage mitigation to Solarian's spells.
    • Phoenix-Hawk Hatchlings now use Wing Buffet less frequently.
    • Crimson Hand Centurions now deal less damage with Arcane Flurry.
    • Crimson Hand Battle Mages have had their Frost Attack damage reduced.

User Interface

  • Cast sequence macros no longer get stuck at feral druid abilities.
  • Toggling the world map can be bound to an extended mouse button.
  • Improved the handling of items with charges on the action bar.
  • Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution.
  • Fixed an issue where moveable frames would end up off screen after changing the UI scale.
  • Fixed issue where font strings would get clipped when the UI was scaled.
  • The pitchLimit console command has been re-enabled.
  • Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback.
  • Conditional macro processing has been greatly optimized.
  • Macros with specific cast targets will no longer cast on your current target if the specified target doesn't exist.
  • Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold.
  • If you get a positive reputation from combat you also get the corresponding opposite reputation reduction.
  • Adjusted Yowler's level to 20 (from 25).
  • Adjusted the level of Redridge Bashers and Alphas.
  • Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode.
  • Azuregos: The tooltip on this creature's Frost Breath now correctly indicates Frozen rather than impairing movement.
  • Chieftain Mummaki: This creature can now be pickpocketed.
  • Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly.
  • Doctor Maleficus: This creature can now be pickpocketed.
  • Dragonmaw Peon: The creature now has the correct pickpocket loot.
  • Fel Corrupters in Blade's Edge Mountain are now less potent.
  • Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player's Lockpicking was 300-324.
  • Highlord Mastrogonde: This creature now always drops at least a good quality item.
  • Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature.
  • Markaru: This creature is now skinnable.
  • Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn.
  • Mo'arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil'jaeden.
  • Monstrous Kaliri: This creature now has loot and will give reputation.
  • Quest target Fel Spirits are now considered undead.
  • Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction.
  • Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares.
  • Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within.
  • Skulloc Soulgrinder in Blade's Edge now correctly summons Sundered Ghosts to aid him in battle.
  • Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah.
  • Void Terror: This creature is now skinnable.
  • Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed.
  • Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk.
  • Wailing Caverns: The Druids of the Talon will no longer permanently flee.
  • Blackfathom Deeps: Several creatures will no longer permanently flee.
  • Temple of Atal'Hakkar: Several creatures will no longer permanently flee.

Mac

  • Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video).
  • Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.
  • New iTunes Remote configuration options have been added to the Mac Options panel.

Bug Fixes

  • Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds.
  • Pets will no longer chase players that Vanish.
  • Pets no longer follow enemies after being revived.
  • Stacked items will no longer disappear from a player's inventory when zoning multiple times.
  • The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode.
  • The Temple Concubine's polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon.
  • Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations
  • The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes.
  • Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps.
  • Anzu can no longer be kited far from his spawn point and will properly leash.
  • The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event.
  • Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion.
  • The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed.
  • Players can now accept daily quests even after their daily quest limit has been reached.
2.3 Patch Notes

World of Warcraft Client Patch 2.3.3

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

General

  • Some players may notice improved data load times when newly entering the world and after zoning into new areas.
  • Character/NPC load times have been decreased, and now should appear faster. You're not hearing voices, there really are people in Shattrath!

Bug Fixes

  • Felspine the Greater in Shadowmoon Valley will no longer evade when engaged.
  • Gutripper in Nagrand will no longer evade when engaged.
  • Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations.
  • Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

World of Warcraft Client Patch 2.3.2 (1/8/2008)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

General

  • /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
  • Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting. These abilities once again do not trigger if the victim is sitting.
  • Quest givers with blue question marks no longer show up on the minimap.
  • NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
  • The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
  • A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
  • You will now automatically stand up when attacked, even if the attack doesn't land.
  • Reduced network latency by disabling the Nagle algorithm.

Druids

  • Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
  • Ravage: The damage multiplier on this ability has been increased from 350% to 385%.

Hunters

  • Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
  • Aspect of the Viper effect increased.
  • Freezing Trap is no longer limited to one target at a time.
  • Pet leveling speed has been increased.

Mages

  • Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
  • Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 - Emerald) now restores 2340 to 2460 mana and has three charges.
  • Ice Block (Frost) is now available on the trainer to all mages at level 30.
  • Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.

Paladins

  • Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
  • Righteous Fury: This spell will no longer cost twice the listed mana to cast.
  • Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.

Rogues

  • Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
  • Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
  • Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
  • Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
  • Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied.
  • Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
  • Shadowstep now adds a 3 second, 70% movement speed increase.
  • Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.

Shaman

  • Lightning Shield mana cost reduced.
  • Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.

Warlock

  • The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.

Warrior

  • Defiance: The expertise granted by this talent now works properly in all stances.
  • Warriors no longer lose rage when using a macro to enter a stance they're already in.

Professions

  • Alchemy
    • Fixed an issue with Transmute Mastery where the proc rate was lower than intended.
  • Cooking
    • Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost.
  • Enchanting:
    • Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod.
  • Leatherworking:
    • Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards.

Items

  • Amani Charm of the Witch Doctor: Tooltip typo corrected.
  • Hearthstone: The cast time on this item is no longer affected by spell haste.
  • Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.
  • Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
  • Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered.
  • Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs.
  • The Netherscale Ammo Pouch is no longer a Unique item.
  • The Knothide Quiver is no longer unique.
  • The Vengeful Gladiator's Grimoire is now available on vendors.

Dungeons and Raids

  • Heroic Coilfang Resevoir- Steamvaults
    • Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
  • Tempest Keep- The Eye
    • The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
  • Zul'Aman
    • The Amani'shi Warrior's Charge ability now has a minimum range.
    • The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
    • Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks that do not have loot.

Quests

  • Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.

User Interface

  • There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
  • You can sell stacks by dropping them on the merchant window again.
  • Ready check (/readycheck) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
  • You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
  • You can now shift click names while the petition window is open to paste them into the petition.
  • Fixed various problems with /castsequence getting stuck.
  • /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot

Bug Fixes

  • Characters may now possess up to five Paper Flying Machines in a single stack.
  • Fixed "Spell/Ability is not ready yet" message when clicking quickly at the beginning of a cast.
  • Fixed a server disconnect when moving the mouse over recipes in the guild bank.
  • Gnomish Universal Remote will now work properly with the Fel Cannon.
  • Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
  • Clockwork Rocket Bots will no longer attack each other in Shattrath City.
  • Channel changes will now appear properly in the chat log after zoning in or out of instances.
  • Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
  • If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
  • The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
  • Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
  • Fixed an issue that was not allowing all charges of a Field Repair Bot to be used.
  • Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
  • The various Hallow's End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
  • Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

World of Warcraft Client Patch 2.3.0 (11/13/2007)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The Gods of Zul'Aman

The stronghold of Zul'Aman has stood for millennia as the Amani trolls' seat of power and bastion of the fearless, cunning warlord Zul'jin.

Zul'jin has spent several years plotting behind Zul'Aman's walls. Furious at the Horde for allowing his hated enemies, the blood elves, to join its ranks, he eagerly embraced a scheme that the witch doctor Malacrass recently proposed: to seal the power of the animal gods within the bodies of the Amani's strongest warriors.

Now Zul'Aman's army grows more powerful by the day, hungry to exact vengeance in the name of its fearless leader, Zul'jin.

Guild Banks Introduced

    The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories.
    • Up to 6 purchasable tabs each containing 98 item slots
    • Permissions to view/deposit/withdraw per tab
    • You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants)
    • Transaction logs of the last 25 actions within each tab, as well as money activity.

Dustwallow Marsh

    Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha's hut.

Leveling Improvements

    Many leveling improvements have been made for the old world.
    • The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.
    • Level 1-60 dungeon quests have had their experience and faction rewards increased.
    • Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play.

General

  • The latest patch of World of Warcraft: The Burning Crusade shows a benefit on today's popular multicore processors like the Intel(r) Core(tm)2 Duo processor family. The enhanced patch has demonstrated higher frame rates by spreading the work across both processor cores.
  • Zul'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul'jin.
  • Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild.
  • Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.
  • All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%.
  • Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life).
  • Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul'Gurub enchantments, but this is now the case on virtually all other items.
  • On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet.
  • Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise.
  • A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale.
  • Flying units can see ground units and vice versa at any altitude.
  • Players no longer gain the moving AOE radius bonus if they are jumping.
  • Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency.
  • Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral.
    • Friendly: 5% discount
    • Honored: 10% discount
    • Revered: 15% discount
    • Exalted: 20% discount
    • Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one.
  • Pets will try to get behind their targets when engaging in melee combat.
  • You can now obtain a tiny Sporebat pet with exalted Sporeggar faction.
  • An Azure Whelp pet now drops from the blue dragonkin in Azshara.
  • If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 .

  • Racial Abilities
    • Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill.
    • Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
    • Humans: Mace Skill now increases expertise with maces and two-handed maces by 1%.
    • Humans: Sword Skill now increases expertise with swords and two-handed swords by 1%.
    • Orcs: Axe Skill now increases expertise with axes and two-handed axes by 1%.
    • Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill.

PvP

  • Arenas
    • The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called "Merciless Gladiator".
  • Battlegrounds
    • Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction's battlemasters in all major capitals.
    • Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds.
    • Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana.
    • Players will now be able to cast spells for free in the Battleground before it begins.
    • Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground.
    • Alterac Valley
      • Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster.
      • All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually.
      • Honor from capturing towers has been increased.
      • All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities.
      • Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground.
      • Many NPCs in Stormpike and Frostwolf holds are no longer elite
      • Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total.
      • The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle.
      • Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5).
    • Eye of the Storm
      • The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns.
    • Warsong Gulch, Arathi Basin, Eye of the Storm
      • Additional bonus honor is now awarded upon conclusion of the battle.

Druids

  • Barkskin: It is no longer possible to cast this spell while Cycloned.
  • Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating.
  • Cure Poison and Abolish Poison are now usable in Tree of Life Form.
  • Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards.
  • Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other's Entangling Roots.
  • Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage.
  • Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase.
  • Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately.
  • Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants.
  • Growl: The chance for this ability to land successfully on its target is now increased by hit rating.
  • Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power.
  • Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other's Hibernate.
  • Intensity (Restoration) increased to 10/20/30% mana regeneration.
  • Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times.
  • Natural Perfection: This talent can now trigger while the Druid is sitting.
  • Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead.
  • Rebirth cooldown reduced to 20 minutes, from 30 minutes.
  • Remove Curse is now usable in Moonkin Form.
  • Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed.
  • Soothe Animal: This spell now properly consumes Nature's Swiftness.
  • Tranquility now gains additional benefit from spell damage and healing bonuses.
  • Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form.
  • If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don't have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0

Hunters

  • Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds, shot time reduced by 0.5 seconds.
  • Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage.
  • Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power.
  • Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection.
  • Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power.
  • Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other's Misdirection.
  • Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana.
  • Readiness: This talent now finishes the cooldown on Kill Command.
  • Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power.
  • Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power.
  • Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation.
  • Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled.
  • Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP.
  • Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting.

Mages

  • Arcane Intellect and Arcane Brilliance mana costs reduced.
  • Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
  • Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail.
  • Detect Magic removed. All players may now see their target's beneficial effects at all times.
  • Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration.
  • Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
  • Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
  • Ignite: This talent is no lingered triggered by damage dealt by Molten Armor.
  • Improved Fireball: The reduction in damage coefficient caused by this talent has been removed.
  • Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed.
  • Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other's Polymorph.
  • Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds.
  • Remove Curse range increased to 40 yards.
  • (NEW SPELL) Ritual of Refreshment available on trainers at level 70.
  • Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time.

Paladins

  • Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing.
  • Cleanse and Purify range increased to 40 yards.
  • Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
  • Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly.
  • Exorcism mana cost reduced.
  • Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%.
  • Hammer of Wrath mana cost reduced.
  • Holy Wrath mana cost reduced.
  • Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead.
  • Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light.
  • Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom.
  • Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals.
  • Precision (Protection) now increases spell hit chance as well.
  • Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you'll be hit by spells by 1/2/3%.
  • Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating.
  • Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%.
  • Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased.
  • Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals.
  • Vengeance (Retribution) duration increased from 15 to 30 seconds.
  • Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
  • Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.

Priests

  • Blessed Recovery: This talent can now trigger while the Priest is sitting.
  • Blessed Resilience: This talent can now trigger while the Priest is sitting.
  • Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds.
  • Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less.
  • Cure Disease and Abolish Disease range increased to 40 yards.
  • Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time.
  • Elune's Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell.
  • Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes.
  • Fixed a bug where the global cooldown was triggered when shifting out of Shadowform.
  • Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times.
  • Holy Fire: The tooltip on rank 4 has been adjusted.
  • Inner Focus will now properly affect Lightwell Rank 4
  • Inner Focus: This effect is now properly consumed by casting Mind Soothe.
  • Meditation (Discipline) increased to 10/20/30% mana regeneration.
  • Mind Soothe: This spell will now consume Inner Focus.
  • Mind Vision: Now consumes the Inner Focus buff when cast.
  • Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target's threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.
  • Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses.
  • Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing.
  • Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced.
  • Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced.
  • Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other's Shackle Undead.
  • Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell.
  • Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown.
  • Starshards: The damage per tick of this ability no longer changes during the duration of the effect.
  • If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0
  • Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom.

Rogues

  • All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.
  • Blade Flurry: This ability now works correctly in all cases with shielded targets.
  • Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP.
  • Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute.
  • Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed.
  • Dirty Deeds now also increases special ability damage against enemies below 35% health.
  • Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote.
  • Fleet Footed (Assassination) now increases movement speed by 8/15%.
  • Hemorrhage: This ability now does 125% of weapon damage.
  • Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
  • Precision: This talent now also applies to ranged weapons.
  • Remorseless Attacks: This talent can no longer be triggered by the death of a rogue's target dummy or other pet.
  • Riposte is now subject to diminishing returns in PvP.
  • Rogue's Deadly Throw missile speed increased significantly and snare duration increased slightly.
  • Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw.
  • Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases.
  • Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards.
  • If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0

Shaman

  • Chain Heal: The tooltips on ranks 1-3 have been adjusted.
  • Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately.
  • Cure Poison and Cure Disease range increased to 40 yards.
  • Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other's Earth Shield.
  • Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing.
  • Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec.
  • Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%.
  • Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability.
  • Eye of the Storm: This talent can now trigger while the Shaman is sitting.
  • Frost Shock is no longer subject to diminishing returns.
  • Grounding Totem: This totem is now destroyed upon redirecting any spell to itself.
  • Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately.
  • Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds.
  • Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat.
  • Mana Spring Totem effect increased.
  • Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power.
  • Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus.
  • Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
  • Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration.
  • Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%.
  • Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged.
  • Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased.
  • Windfury Weapon: This enchantment can no longer be triggered while you are disarmed.

Warlock

  • Banish can no longer be cast on targets tapped by other players or groups.
  • Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast.
  • Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison).
  • Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds.
  • Nether Protection (Destruction) now has a new, more distinct visual effect.
  • Ritual of Souls now takes significantly less time to cast and complete.
  • Seed of Corruption detonation will now obey line of sight.
  • Shadow Embrace: This talent's effect can no longer trigger other effects.
  • Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced.
  • Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana.
  • Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus.
  • Unstable Affliction: The silence from this ability is now subject to diminishing returns.

Warrior

  • Blood Craze: This talent can now trigger while the Warrior is sitting.
  • Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating.
  • Charge will work more often when targets are up against unpathable areas like walls and poles.
  • Defiance (Protection) now also grants 2/4/6 weapon expertise.
  • Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor.
  • Disarm is now subject to diminishing returns in PvP.
  • Enrage: This talent can now trigger while the Warrior is sitting.
  • Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10%
  • Improved Intercept and Weapon Mastery have swapped locations in the talent trees.
  • Intervene will no longer place you in combat.
  • Hamstring now has a 10 second duration when used on PvP targets.
  • Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6.
  • Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec.
  • Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec.
  • Shield Slam (Protection) now always tries to dispel one Magic effect on the target.
  • Sweeping Strikes and Deathwish have swapped locations in the talent trees.
  • Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings.
  • Sweeping Strikes: This ability now works correctly in all cases with shielded targets.
  • Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance.
  • Taunt: The chance for this ability to land successfully on its target is now increased by hit rating.
  • Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects.
  • Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding.

Professions

  • All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions.
  • The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train.
  • Alchemy
    • Added a sound for when a cauldron is created.
    • Added a new potion to alchemy trainers: Mad Alchemist's Potion. This new potion requires Alchemy to consume.
  • Blacksmithing
    • A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating.
    • Sharpening Stones and Weightstones now last 1 hour.
  • Cooking
    • Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests.
    • Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes.
  • Enchanting:
    • Duration of wizard and mana oils created by enchanters has been increased.
    • The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod).
    • Added a new enchant shield recipe to trainers that increases resilience.
  • Engineering:
    • Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply.
    • Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans.
    • Engineering potion injectors no longer require engineering skill to use.
    • Jumper Cables XL is no longer a trinket.
    • Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat.
    • Plans for a new Field Repair Bot are rumored to belong to a select few Gan'arg Analyzers in Blade's Edge Mountains.
    • Plans for a new arrow making device can be found from Sunfury Archers.
    • The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item.
    • The Crashin' Thrashin' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well.
    • The materials required for the Field Repair Bot 74A have been simplified.
  • Fishing:
    • Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing.
    • New fish can now be caught in Zul'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests.
    • Fishing difficulty reduced for some areas in Nagrand.
    • You can now fish in Ironforge again.
  • Herbalism
    • Picking herbs will no longer cause effects on items to trigger.
    • Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use.
  • Jewelcrafting:
    • A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells.
  • Leatherworking:
    • Stylin' hats no longer require Zhevra leather.
    • Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War.
    • Increased the range at which you can gain leatherworking skill from crafting drums.
    • Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War.
    • Slightly increased the radius of Drums of Panic.
    • Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time.
    • Reduced the faction required to obtain Drums of Battle and Drums of Panic.
    • Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag'har and Kurenai faction vendors with revered standing.
    • Drums can now be used while shapeshifted.
    • A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments.
    • New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches.
    • New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches.
    • A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies.
    • The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies.
  • Mining
    • Mining will no longer cause effects on items to trigger.

Items

  • All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality.
  • Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention.
  • Arakkoa Feather: This item can now be sold to a vendor.
  • Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack.
  • Ashtongue Talisman of Vision: The mana granted by this trinket has been increased.
  • Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike.
  • Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks.
  • Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana.
  • Atiesh: This item can no longer open portals in battlegrounds.
  • Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before.
  • Band of Eternity will now make the correct sound when moved in a player's inventory.
  • Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects.
  • Bloodsea Brigand's Vest will now make the correct sound when moved in a player's inventory.
  • Boundless Agony can now be disenchanted.
  • Cataclysm Raiment: The bonuses on this set have been adjusted.
  • Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects.
  • Cowl of Benevolence will now make the correct sound when moved in a player's inventory.
  • Crystalforge Raiment: The bonuses on this set have been adjusted.
  • Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage.
  • Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped.
  • Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used.
  • Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands.
  • Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges.
  • Felsteel Chests: The loot from these chests has been improved.
  • The Felsworn Gas Mask will now work when you put it on while mounted.
  • Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal.
  • Gladiator's armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus.
  • Gladiator's Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%.
  • Grand Marshal's Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item.
  • Hallowed Wands: These items no longer work on Druids who are shapeshifted.
  • Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event.
  • Hallow's End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them.
  • Hand of Antu'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior's Thunderclap ability.
  • Libram of Saints Departed: This relic now functions properly again.
  • Lightfathom Scepter will now make the correct sound when moved in a player's inventory.
  • Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges.
  • Lockboxes will now display the numerical lockpicking skill required to open them.
  • Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users.
  • Merciless Gladiator's Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%.
  • Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used.
  • Mystical Skyfire Diamond: A cooldown has been added to this item's effect, but the chance for it to trigger has been increased.
  • Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions.
  • Ogri'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards.
  • Ogri'la Reputation Rewards: All epic and superior quality items are now disenchantable.
  • Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form.
  • Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells.
  • PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice.
  • Shadowmoon Grunts will no longer drop Black Temple quality loot.
  • Shiffar's Nexus Horn: Many spells and abilities can now trigger this item that were unable to before.
  • Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells.
  • Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased.
  • Tome of Fiery Redemption: This item no longer can be triggered by casting blessings.
  • Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased.
  • Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip.
  • Vambraces of Ending will now make the correct sound when moved in a player's inventory.

Dungeons and Raids

  • Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, "'character name' Champion of the Naaru."
  • The Requirement for Heroic Keys has been lowered to Honored.
  • Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite.
  • The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range.
  • Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges.
  • Auchenai Crypts
    • Wandering Ghosts are now neutral to players
    • Summoned Ghosts now take longer to summon in.
  • Auchindoun: Sethekk Halls
    • Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted.
    • The Shadow Labyrinth Key can now be looted from the Talon King's Coffer next to Talon King Ikiss in the Sethekk Halls.
  • Auchindoun: Shadow Labyrinth
    • Blackheart the Inciter: This stun associated with this creature's charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns.
  • Black Temple
    • High Nethermancer Zerevor's Blizzard and Flamestrike will now last their full duration.
  • Caverns of Time: Battle of Mount Hyjal
    • Increased the reputation awarded for killing Archimonde in Hyjal Summit.
  • Hellfire Citadel: Hellfire Ramparts
    • The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present.
  • Hellfire Citadel: Magtheridon's Lair
    • Mind Exhaustion is not applied until Magtheridon is successfully banished.
  • Karazhan
    • The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced.
    • Phase hounds in Karazhan will now phase out less frequently.
    • Coldmist Widows no longer wipe threat when casting Poison Bolt volley.
    • Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present.
    • Wrath of the Titans will no longer cause Shackle Undead to break.
  • Tempest Keep
    • The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael'thas Sunstrider's chamber.
    • The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian's Wrath of the Astromancer spell.
    • Kael'thas
      • All four advisors have had their health reduced by 10%.
      • All of the summoned weapons have had their health reduced by 10%.
    • Al'ar
      • The ability "Meteor" has been renamed to "Dive Bomb".
    • Mechanar
      • Nethermancer Sepethrea's Frost Attack now reduces movement speed by 25% rather than 50%.
      • The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present.

Quests

  • New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath's Lower City
  • Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one.
  • Aether rays can now be wrangled earlier.
  • Dustwallow Marsh
    • Many new quests have been added to the zone.
    • The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh.
  • Level 1-60 dungeon quests have had their experience and faction rewards increased.
  • Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play.
  • Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount.
  • The icon for the Charged Crystal Focus has been changed.
  • The range of the Battery Recharging Blaster used in the quest, "Recharging the Batteries" has been increased.
  • The Repolarized Magneto Sphere now only functions within the Blade's Edge Mountains.
  • Upon completion of the Ghostlands quest, "A Little Dash of Seasoning", if a character still has the Apothecary's Poison; it will be removed from their inventory.

User Interface

  • The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense.
  • The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed.
  • Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you're looking at.
  • The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display.
  • Items that have cooldowns will now display the base cooldown time in the item tooltip.
  • All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars.
  • Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious.
  • Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark.
  • Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip.
  • When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack.
  • Inspect distance has been increased to 30 yards.
  • When you inspect another player, you can now see their talent choices as well as their equipment.
  • There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers.
  • When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar.
  • The Mind Control and Possession action bar has been revamped.
  • You can now send up to 12 items in a single mail message.
  • When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail.
  • When you have a trade window open, you can right-click an item to move it to the trade window.
  • When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail.
  • When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map.
  • Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests.
  • You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance-
    /threshold Epic- also sets the party loot threshold to Epic items or better quality
    /threshold Rare-sets the party loot threshold to Rare items or better quality
  • Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on.
  • When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on.
  • If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse.
  • The raid panes that have been pulled out into the gamefield should save their option settings between sessions now.
  • When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable.
  • The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable.
  • NPC's with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC's that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point.
  • Npc's will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on.
  • When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message "Interface action failed because of an AddOn". This only occurs once per login.
  • Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who.
  • You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status.
  • Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid.
  • Added a Use Hardware option. This should only be used by advanced users with specific hardware configurations, as it may significantly alter your sound performance.
  • When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time.
  • The value of the TargetNearestDistance setting is validated at load time.
  • If a non-standard refresh rate is selected in the video options, it will now be saved.
  • The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware.
  • Many On Use items now display the cooldown in the item tooltip.
  • The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block.
  • New macro commands: /targetlastenemy, /targetlastfriend
  • New macro command to target by entire name: /targetexact
  • If you get a message "Interface action failed because of an AddOn", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat "/console taintLog 1" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logs\taint.log for the word "blocked" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat "/console taintLog 0"
  • For more details on UI macro and scripting changes, see the UI & Macro forum.

World Environment

  • Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets.
  • Gas clouds in Nagrand now produce motes of air.
  • Gas clouds in Zangarmarsh now produce motes of water instead of motes of life.
  • The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types.
  • Stranglethorn Vale
    • Saltscale Tide-Lords no longer have frost nova
    • The fear on Mosh'ogg Lords is reduced
  • Lowered the fireball damage of Defias Pillagers
  • Increased the cooldowns on the heals of Kurzen Medicine Men
  • The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds.
  • Sonic Burst now silences for 6 seconds instead of 10.

Bug Fixes

  • An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed.
  • Fixed the position of one of the Box of Mushrooms objects at Ango'rosh Stronghold for the quest, "Stealing Back the Mushrooms".
  • Fixed the position of a mineral node in the Blade's Edge Mountains so that it is no longer floating in the air.
  • Fixed a problem with the directions in the quest, "The Ultimate Bloodsport".
  • Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value.
  • Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed.
  • Fixed a bug in which Hunters were able to use Readiness in conjunction with Freezing Trap on two different targets.
  • Fixed a bug in which Hunters were able to disengage from combat using Feign Death during boss encounters.
  • Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.
2.4 Patch Notes

World of Warcraft Client Patch 2.4.3 (2008-07-15)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

General

  • Dispel effects will no longer attempt to remove effects that have 100% dispel resistance.
  • Parry Rating, Defense Rating, and Block Rating: Low-level players will now convert these ratings into their corresponding defensive stats at the same rate as level 34 players.
  • Haris Pilton has launched a new line of bags and jewelry. Check her out in the World's End Tavern!
  • Mounts at 30?! Yes, it's true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.
  • Blood Elf flightmasters outside of Silvermoon City and Tranquillien have traded in their bats for glorious fire-breathing dragonhawks.
  • Alcohol cooldowns have been rolled into Drinks: All 10-second cooldowns have been removed and replaced with the 1-second Drink cooldown.
  • Numerous flying non-combat pets have had their flight height modified to no longer skim along the ground: captured firefly, dragonhawk hatchlings, moths, owls, parrots, phoenix hatchling, spirit of summer, sprite darter, and tiny sporebat.
  • Nether Ray Fry (a non-combat pet) is now available from the Skyguard Quartermaster. This requires an Exalted reputation with Sha'tari Skyguard.
  • Equipping an item will now cancel any spell cast currently in progress.
  • Placing an item in your bank will now cancel any spell cast currently in progress if the spell was cast by that item.
  • When a stun wears off, the creature that was stunned will prefer the last target with the highest threat, versus the current target.

Druids

  • Barkskin: The cost of this spell is now reduced by Tree of Life Form.

Hunters

  • Growl: Pets will no longer generate additional threat from this ability based on attack power buffs cast on them. Attack power buffs on their master will still indirectly increase the threat generated by the pet's Growl.
  • Pet Aggro: Pets will no longer generate threat immediately from being summoned.

Mages

  • Frost Armor, Ice Armor, Mage Armor, and Molten Armor are no longer Magic effects and cannot be dispelled.

Paladins

  • Greater Blessing of Light Rank 1: This spell will no longer overwrite Greater Blessing of Light Rank 2.
  • Summon Warhorse is now available at level 30.

Priests

  • Mind Vision: This effect will now be cancelled immediately on targets who use an Invisibility Potion or Gnomish Cloaking Device.
  • Spiritual Healing: Ranks 2-5 of this talent will no longer prevent refreshing Prayer of Mending.

Rogues

  • Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.
  • Sinister Calling now increases damage to Backstab and Hemorrhage by 1/2/3/4/5% (down from 2/4/6/8/10%.)

Shaman

  • Earth Elemental: This pet will now leash back to its totem when pulled beyond 50 yards away.
  • Lightning Overload: This talent will no longer do excessive damage when used with Lightning Bolt Ranks 2-10.

Warlocks

  • Curse of Shadows: This spell has been removed.
  • Curse of Elements: This spell now applies to Arcane and Shadow damage, as well as Frost and Fire.
  • Demon Skin, Demon Armor, and Fel Armor are no longer Magic effects and cannot be dispelled.
  • Health Funnel: This ability will now cancel channeling when the target pet is Banished.
  • Ritual of Summoning: The mana cost of this spell will now be properly deducted when cast.
  • Summon Felsteed is now available at level 30.

Warrior

  • Revenge: Ranks 1-5 of this ability now have damage ranges instead of fixed damage values (like ranks 6-8.)

PvP

  • The time available to accept the option to "Enter Battle" for a battleground has been reduced to 1 minute and 20 seconds (previously 2 minutes) in order to give each side more time to get a full complement of players before the battle begins.
  • The Warsong Gulch flag can no longer be picked up at the same time as a flag is capped.
  • Rocket Boots Xtreme and Rocket Boots Xtreme Lite can no longer be used in the arena. These no longer have a failure chance.
  • Zoning into an instance on a PvE realm will now drop your PvP flag.

Professions

  • Alchemy
    • Philosopher's Stone now requires 200 Alchemy.
  • Cooking
    • Juicy Bear Burgers now correctly increase healing as well as spell damage.
  • Jewelcrafting
    • Activated beneficial effects from jewelcrafting trinkets can no longer be dispelled.
  • Mining
    • Green quality gems can be found in mining nodes again. The drop rate of blue gems from mining nodes remains unchanged.
  • Tailoring
    • Removed the cooldown from regular Mooncloth.
    • Herb bags can now hold Un'goro Soil and Evergreen Pouches.
    • Mycah of Sporeggar has discovered how to create 28 slot herb bags.
    • New Tailoring patterns are available from Haughty Modiste in Steamwheedle Port, Tanaris: Haliscan Jacket and Haliscan Pantaloons.

Quests

  • Bhag'thera now spawns at a normal quest spawn rate.
  • For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, phased characters will not be able to see non-phased character AoE effects and vice-versa.
  • For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, pets gaining/losing phase status will now properly break off combat from unphased/phased opponents.

Dungeons and Raids

  • Players can now be summoned to raid instances from heroic dungeons.
  • Magister's Terrace
    • The Stun component to the Sunblade Mage Guard Glaive Throw has been removed and the Bounce range reduced.
    • Vexallus and Kael'thas are now tauntable in Heroic mode.
    • Vexallus' damage caused by Pure Energy has been decreased.
    • Kael'thas' Arcane Sphere has had its visual size increased. His Arcane Sphere attack has had its range decreased and the damage/second of Phase two on Normal mode has been decreased. (Heroic mode remains unchanged.)
    • Sunblade Warlocks have had their damage reduced slightly.
    • Fel Crystals in the Selin Fireheart encounter have had their health reduced slightly.
    • Warlord Salaris and Kagani Nightstrike have had their damage output reduced slightly.
  • Sunwell Plateau
    • Creatures in the area around Grand Warlock Alythess and Lady Sacrolash will no longer spawn while the twins are in combat.
    • M'uru, Entropius, Shadowsword Berserkers, and Shadowsword Fury Mages have all had their health decreased.
    • Kil'jaeden Encounter
      • Nether Protection will now correctly trigger from Kil'jaeden's Shield Orb Shadow Bolts.
      • Vanish now correctly wipes threat on Kil'jaeden.
      • Sinister Reflections are now interruptible.
      • Sinister Reflections on Hunters now use normal Wing Clip instead of Improved Wing Clip.
      • Kil'jaeden will now wait slightly longer before casting Flame Darts after casting Darkness of a Thousand Souls.

Items

  • Bow of the Verdant Keeper's Aim: This item's triggered effect no longer breaks the effect of Scatter Shot.
  • Brutal Gladiator's Pummeler has had its Stamina value increased to the appropriate value.
  • Clockwork Robot Bots fight amongst themselves again...without attacking people in the arena. Well... they'll blow up other Bots in the arena, but you know what we mean.
  • The Eredar Twins will now always award the same items (including bonus items) regardless of which order they are killed in.
  • Invisibility Potions: These potions now are on the same cooldown as other combat consumable potions (such as mana potions.)
  • Pendant of the Violet Eye: This item will again work correctly with Holy Light and Flash of Light.
  • Shattered Sun Pendant of Acumen: The triggered effect from this Item can now occur on periodic damage ticks.
  • Thori'dal, the Star's Fury is now Unique as intended.
  • Vengeful Gladiator's Baton of Light: This item now appears in the correct position on the vendor list.

User Interface

  • The help interface has been simplified dramatically. Players will no longer be required to select a category when opening a GM ticket. In addition, players can use the "Talk to a GM" button to fill out a ticket that requires a GM response or the "Report Issue" button to fill out a ticket that does not require a GM response.
  • Target buff/debuff timers that appear when you cast a spell are now more visible.
  • Time Management features have been implemented! These features include an alarm clock, stopwatch, and viewing your computer's local time.
  • The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputting a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hour, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.
  • Added the following macro commands: /targetenemyplayer, /targetfriendplayer.
  • Added key bindings for tab targeting players.
  • Ctrl-Tab and other target nearest friend functions will no longer target you.
  • Targeting using /target will prefer live targets over dead ones.
  • You can no longer click the minimap to cast ground targeted spells.
  • Invisible players with Hunter's Mark can see the hunter that put the mark on them.
  • Vendor items now show their Duration in Inventory.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • Winterspring Ice Thistle Matriarchs and Patriarchs may now drop Thick Yeti Fur.
  • Skinning any Winterspring Ice Thistle yetis may now result in Thick Yeti Fur.
  • Increased the drop rate of Pristine Yeti Horns from Winterspring Ice Thistle Matriarchs and Patriarchs.
  • Goblin Weather Machine- Prototype 01-B weather changes will no longer force the affected character to stand.
  • Collector's Edition Pet Redemption NPCs/items/quests have been relocated/modified to/for towns with mailboxes (Goldshire, Razor Hill, etc.).
  • Young Sporebats and Greater Sporebats in Zangarmarsh now drop Sporebat Eyes for the quest Gathering the Reagents.
  • Blacksmithing Supplies vendor and repairer, Blazzle, in Area 52 is now next to the forge and anvil outside the inn.
  • Banker Meeda, in Area 52 is now in the...well...the bank, along with a guild vault and guards. The other three Area 52 bankers are still located in the auction-house-turned-bank.
  • Wastewander Bandits and Rogues should be more plentiful in the northern parts of Tanaris.

Bug Fixes

  • The mage spell, Counterspell now shows in the combat log.
  • Gan'arg Analyzers will no longer occasionally become friendly to players.
  • Talented abilities that cost a percentage of base mana will no longer display an incorrect mana cost when inspected by a player of a different class or level.
  • Guild leaders should now be able to properly promote a new guild leader regardless of their range.
  • Druids: Mangle will no longer incorrectly indicate a 100-yard range on the tooltip.
  • Hunters: Using an instant ability after Steady Shot will no longer lock out auto shot.
  • Hunter Snake Trap will no longer break players out of stealth if the snakes pass near the stealthed character.
  • Hunters: Concussive shot will now properly have a chance to proc Bow of Searing Arrows.
  • Hunters: Scare Beast will now be correctly limited to one target and has had its tooltip updated to display the proper cast time of 1.5 seconds.
  • Paladins: Righteous Defense will now properly check for range when a mob is selected.
  • Rogues: The talent Heightened Senses, Rank 1 and Rank 2 will now affect attacks from wands.
  • Warlocks: The heal aspect of felhunter Devour Magic will now display in the Combat Log.
  • Warlocks: The Succubus will now behave properly while under the effects of Lesser Invisibility.
  • Warlocks: Demonic Sacrifice: This ability will now interact correctly with the Spirit Guide resurrection system in battlegrounds. A sacrificed pet will not be resummoned on death. Warlocks will still be able to resurrect with the pet they last summoned (non-sacrificed pets), even if it has since died.
  • Using Jewelcrafting figurines will no longer cause scrolling combat text to appear twice.
  • Fixed an issue in which shadows were not appearing properly for users with GF4 video chipsets in Open GL mode.
  • Corrected an issue in which users with Creative X-FI sound cards would sometimes here a slight popping noise when running.
  • Players will now correctly receive a Battleground Mark message for the marks that are received at the end of a battle.
  • Corrected an issue where the initial trigger or activation sounds for Immolation Trap and Explosive Trap could not be heard by some players.
  • Smelt Hardened Khorium will now properly require a forge instead of an anvil and hammer.
  • Hardened Khorium Bars can now be placed properly into Mining bags.
  • Corrected a typo in the tooltip for the Druid spell Rip (Rank 4).
  • The flight from Zul'Aman, Ghostlands to Sun's Reach Harbor, Isle of Quel'Danas and the flight cost from Emerald Sanctuary, Felwood to Astranaar, Ashenvale will now cost the correct amount of money.
  • Looting a Nightmare Vine will now properly no longer apply poison when the node is looted.
  • The Figurine- Seaspray Albatross ability will now properly restore the correct amount of mana.
  • First Aid bandages can no longer be applied to a player with the Recently Bandaged debuff. An error message of, "Could not activate more than one bandage" will be displayed.
  • Corrected the tooltips to read properly for the flight paths from The Stormspire, Toshley's Station, Blade's Edge, and Area 52.
  • Greater Elementals summoned by a shaman will now properly have a combat log entry.
  • Players will no longer become stuck on the Nimboya's Laden Pike when driving it into the ground.
  • The quest, "Going Going, Guano!" will now have a more consistent level requirement for the dungeon.
  • The quest, "Into The Scarlet Monastery" is now available to players of the appropriate level for the instance.
  • Blueleaf Tubers can now be properly looted.
  • The quest turn-ins for the Ahn'Qiraj war effort now give the appropriate amount of credit for each successful quest turn-in.
  • Cloak of Shadows will now properly remove the curse Shrink.
  • Nightbane will no longer become unresponsive and unkillable during his air phase.
  • Several items sold by the Consortium reputation vendor Paulsta'ats are now bind on pick-up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design: Thick Golden Draenite.
  • It is no longer possible to delete a character that is an arena team captain without first promoting another player to captain.
  • Taunts will now properly stick when a target is stunned while being taunted.
  • Taking the Druid flight path from Moonglade will no longer dispel buffs.
  • Players who die on the Isle of Quel'Danas and release their spirit will no longer be sent to the graveyard in Eversong Woods.
  • Disabling some subtypes under the Combat Log Message Types in the Combat Log Config menu will no longer cause main Message Types to be disabled.
  • Changes on the Desktop gamma options will now be properly discarded when canceled.
  • A message will now appear in the combat log if a debuff is removed by normal melee attacks.
  • Moving a quiver from one container slot to an empty container slot will no longer reset the ranged attack speed.
  • Fixed an issue where players could have two minimap tracking types active at the same time.
  • Corpses with money on them will now be able to be looted even when all party members opt to pass on loot.
  • Fixed an issue where ravager pets had all available pet skills.
  • Players will no longer receive an error message while receiving money and attempting to send mail to another player.
  • It is no longer possible to be in a guild without a Guildmaster.
  • Pets will now properly attack mobs when out of phase with the real world.
  • Players who have the Apprentice and Journeyman Riding skills trained already will no longer show these as available to train despite having the higher riding skill.
  • It is no longer possible to dispel Shattered Sun Pendant buffs.
  • Passive pets will no longer attack due to AoE taunt spells.

World of Warcraft Client Patch 2.4.2 (2008-05-13)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Druids

  • Talent: Primal Fury (Rank 2) will now be properly unlearned when it is untalented.

Hunters

  • Aspect of the Viper: This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter's level.
  • Boar Charge: This ability will no longer make Growl cast immediately after it generates excessive threat.
  • The pet ability Growl will no longer scale with pet Attack Power and now scales with the hunter's Attack Power.
  • Dire Ravens in Blade's Edge Mountains are now tameable.
  • Scare Beast: The range on this spell has been increased to 30 yards.
  • Tamed Drywallow Snappers now will know Bite 5 (instead of Claw 5).

Mages

  • Talent: Improved Blink (Arcane) now reduces chance to be hit by 13/25% and the duration of Rank 1 has been increased to 4 seconds.
  • Completing the quest "Arcane Refreshment" will now properly teach the spell Conjure Water (Rank 7).
  • Polymorph: Mounted creatures will no longer remain mounted while polymorphed.
  • Molten Armor will now do damage while a damage absorption shield is active.
  • New Teleport/Portal: Theramore and Teleport/Portal:Stonard spells are available at portal trainers in their respective locations. You must be level 35 to learn these new spells.

Paladins

  • Flash of Light and Holy Light will now work properly with castsequence macros.
  • Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%.
  • Talent: Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
  • Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.

Priests

  • Fear Ward will no longer be consumed while under the effects of cyclone.
  • Mana Burn: This spell can no longer trigger effects that require the target to be struck with a critical hit.
  • Power Word: Shield now has the correct sound associated with it and can no longer be heard from large distances.
  • Talent: Power Infusion will now consume the correct amount of mana when cast on yourself.

Rogues

  • Ability: Blade Flurry: This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.
  • Talent: Mutilate (Assassination) will no longer incorrectly appear multiple times in the combat log when used.

Shaman

  • Ability: Frostbrand Weapon: Rank 6 damage has been increased very slightly.

Warlocks

  • Drain Soul: Channeling of this spell will now always stop when a player target dies.
  • Pets: Using a sacrifice effect to kill your own pet will no longer trigger effects that should only occur when killing an enemy.

Warrior

  • Sweeping Strikes: This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.

PvP

  • Arenas
    • If a character's personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.
    • If the average personal rating of the players queuing for a game is more than 150 points below the team's rating, the team will be queued against an opponent matching or similar to the average personal rating.

Professions

  • All 23-hour profession cooldowns are now 20-hour cooldowns.
  • All 4-day cooldowns are now 3 days, 20 hours.
  • Enchanting
    • Removed the cooldown from Void Shatter.
    • Void Shatter recipe now correctly requires 375 enchanting.
  • Engineering
    • The Engineering supply item Delicate Copper Wire will now properly fit into engineering bags.
  • Jewelcrafting
    • Brilliant Glass no longer requires a forge.
    • Brilliant Glass now has a small chance to make an epic gem.
    • Quick Dawnstone, Reckless Noble Topaz, Forceful Talasite are now all available at the Quel'danas gem vendor.
  • Leatherworking
    • Completing the quest "The Journey Has Just Begun" will now properly teach how to make an Onyxia Scale Cloak.
    • Greatly reduced the reagent cost for Glove Reinforcements. Also reduced the skill gain range slightly.

Quests

  • The categories for the quests "Wanted: Sisters of Torment" and "Wanted: The Signet Ring of Prince Kael'thas" have been fixed to now properly read as Magister's Terrace.
  • The Shadowy Disguise will no longer be applied to druids while they are in Moonkin or Tree of Life form for the quests "Who Are They?"
  • Jailor Eston and Jailor Marlgen for the quest "The Rescue" should now respawn more frequently.

Dungeons and Raids

  • Black Temple
    • Illidan will no longer despawn if a raid group wipes during his death speech.
  • Karazhan
    • Nightbane's Charred Earth ability will now properly deal Fire damage.
  • Magister's Terrace
    • Vexallus is no longer immune to taunt on Normal difficulty.
    • Kael'thas is no longer immune to taunt on Normal difficulty.
    • Wretched Skulkers, Wretched Husks, and Wretched Bruisers will now reset properly.
    • Sunblade Imps will now reset properly.
    • The doors in Heroic Magister's Terrace will no longer respawn after a soft reset if a boss has already been killed.
  • Sunwell Plateau
    • Hellfire will no longer remove Dark Touched in the Eredar Twins encounter.
  • Tempest Keep: The Eye
    • Void Reaver's Arcane orbs now generate combat log entries.

Items

  • Arcane Charges now deal arcane damage.
  • Abilities and trinkets that trigger after killing an opponent that gives experience or honor will no longer activate after killing mobs during bombing quests.
  • Battlecast's Garb should now properly grant pushback resistance in addition to interrupt resistance.
  • Borderland Fortress Grips have had their stats updated.
  • Botanist's Gloves of Growth have had their texture corrected.
  • Bow of Searing Arrows and Red Whelp Gloves will no longer break crowd control effects.
  • Brann Bronzebeard's Lost Letter: This item will no lonber display a damage range in its tooltip.
  • The Cloak of Swift Mending now has a level requirement (70).
  • Crusader's Scaled Battlegear: The tooltip spelling has been corrected.
  • Darkmoon Card: Madness: The durations of the buffs received from this item have been extended to 60 seconds.
  • Elixir of Demonslaying: This elixir now grants ranged attack power against demons as intended.
  • Goblin Jumper Cables are no longer a trinket item.
  • Hazza'rah's Charm of Healing Haste rating reduced.
  • Items that enchant other items no longer have tradeskill requirements (Mithril Spurs, Shield Spikes, Weapon Chains, etc.).
  • The Helm of Fire has had its casting range reduced.
  • The Magic Candle has had its casting range reduced.
  • Many items sold by Consortium vendors are now bind on pick up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design: Thick Golden Draenite.
  • Many items sold by Aldor reputation vendors are now bind on pick up: Design: Gleaming Golden Draenite, Design: Royal Shadow Draenite.
  • Many items sold by the Shattered Sun quartermaster are now bind on pick up: Naaru Ration, Design: Ember Skyfire Diamond.
  • The Lower City reputation item, Recipe: Flask of Chromatic Resistance, is now bind on pick up.
  • Most Main-Hand weapons are now One-Hand weapons.
  • Naturalist's Preserving Cinch have had their stats updated.
  • Nightfall now has a chance to fail on targets over level 60.
  • Prince Kael'thas will now drop Primal Nethers in Heroic Magisters Terrace.
  • Ravager: Judgements will no longer auto-refresh and break the effect from this item while its effect is active.
  • Reins of the Black War Elekk spell and buff now correspond to the item name.
  • Renataki's Charm of Trickery has had its energy reduced.
  • Rocket Boots Xtreme and Rocket Boots Xtreme Lite now properly share the same cooldown.
  • The Romantic Picnic Basket will now display the blanket properly.
  • Shard of Azzinoth no longer shares any cooldown with Shaman elemental totems.
  • The socket bonus modifiers of some items will now properly display the bonus healing.
  • The reduced cooldown of Shaman Nature's Swiftness provided by the 4 piece set bonus from the Seer's Ringmail Battlegear PvP armor will now apply properly.
  • Shattered Sun Pendant of Might: The triggered effect from this item will no longer break Scatter Shot or other crowd-controlling affects. The visual on the Scryer version has been updated.
  • Shifting Naaru Sliver: Using this item no longer puts players into combat.
  • Silithyst Dust: The bonus from turning this item in no longer works for players above level 63.
  • The Skyshatter Helmet's gem socket bonus will now properly reflect the plus damage in the tooltip.
  • Shadowsong Panther will no longer prematurely despawn.
  • Talasite Owl: This trinket will now properly restore full mana as described.
  • Ten Storms Set: The Chain Heal bonus from this set has been reduced by 5%.
  • Troll Male off-hand items are now the same size as the main hand item.
  • Tauren weapons while sheathed have had their graphic readjusted to their pre-patch (2.4.0) state.
  • The Winterfall Firewater buff is no longer dispellable.
  • Wushoolay's Charm of Nature Haste rating has been reduced.

User Interface

  • The guild log scroll bar will now properly display.
  • Black Lotus will now show up under the Herb subcategory in the auction house.
  • Primal Nethers will now show up under the Materials subcategory in the auction house.
  • Mailboxes can now be tracked on the minimap.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • Creature versions of the Polymorph spell no longer heal the affected target.
  • The dragons in Blade's Edge Mountains will no longer instantly knock you off your mount.

Mac

  • Fixed a bug causing ATI kernel panics; all spell effects should now be visible.
  • Weather effects are again visible on systems with ATI 2x00 graphics such as aluminum iMac.
  • Fixed a bug that precluded use of the FireWire iSight microphone with voice chat.
  • Symlinks can be used again for Interface and WTF folders and subfolders.
  • Cinematics playback is working again.

Bug Fixes

  • Fixed an issue where secondary sound effects would not work with the Use Hardware option enabled in the Sound options of the User Interface.
  • Fixed an issue where attempting to use some instant cast spells with Auto-Dismount in Flight checked in the interface would fail.
  • Items that have multiple charges will now properly display the amount of charges.
  • Fixed an issue where chain damage spells were chaining to critters.
  • Female Draenei horns will now correctly protrude through certain plate helms.
  • The Vengeful Gladiator's Rifle will now play the proper sound when used.
  • The Cursed Vision of Sargeras now gives the buff, "Sense Demons" which can be canceled normally. Additionally hunters and druids are able to track two things at once while using the item.
  • It is no longer possible for pets to get stuck in place after exiting the Spectral Realm in the Kalecgos encounter.
  • Blood Elf Priest: Consume Magic will now require the buff to be active in order to work properly.
  • Undead and Blood Elf Priest: Touch of Weakness will now properly reduce the melee damage of the attacker.
  • Fixed an issue where some spells had extraneous Floating Combat Text messages when using the Auras option.
  • Fixed an issue where sometimes debuff icons on a target did not scale properly to indicate the spells had been cast by you.
  • Ritual of Souls (Warlock) and Ritual of Refreshment (Mage) will no longer be placed on cooldown without having completed the summon.
  • Looting a boss while a player is outside of the instance will no longer cause the corpse to despawn in 2 minutes if the player still has loot on the corpse.
  • Whirlwind now has the correct sound associated with it.

World of Warcraft Client Patch 2.4.1 (2008-04-01)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Hunter

  • Tranquilizing Shot no longer incorrectly restricts use of other Hunter abilities in specific situations.

User Interface

  • Combat Log
    • Only the last 300 combat log entries are now stored.
    • Filter settings are now properly saved.
    • Changing zones will no longer reload the entire log

Bug Fixes

  • Fixed a sound engine error that was causing lock-ups on exit.
  • Fixed a shader error that was causing kernel panics on Mac PowerPCs.
  • Fixed a bug on Mac that was preventing the intro Cinematics from playing.

World of Warcraft Client Patch 2.4.0 (2008-03-25)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Fury of the Sunwell

  • The glorious fount of arcane energy known as the Sunwell empowered the high elves for millennia, until the death knight Arthas laid siege to the elven kingdom and corrupted its sacred energies. Seeing no other alternative, a band of survivors led by Prince Kael'thas destroyed the ancient fount. Over time the surviving elves fell pray to a crippling magical withdrawal.

    Now, promising salvation for his people, Kael'thas has returned. Soon the Sunwell will shine once again, but whether the sacred fount will usher in deliverance or destruction remains to be seen.

In Memoriam: Gary Gygax

  • Blizzard Entertainment would like to dedicate the patch in memory of Gary Gygax. His work on D&D was an inspiration to us in many ways and helped spark our passion for creating games of our own. As avid D&D players and fellow game developers, we were all saddened by the news of his passing; we feel we've lost a true adventuring companion. Thanks for everything and farewell, Gary. You will be missed.

Combat Log Improvements

  • The combat log has undergone improvements that allow more robust combat text filtering including the ability to define custom colors for enemies and friends, as well as combat text filtering for self and others.

Global Arena Tournament

  • Players will be able to create level-70 characters with epic equipment and compete on special tournament realms in a new global arena tournament. For more information, details and entry requirements, please visit the official tournament pages.

General

  • The Sunwell Isle is now available for play. This area includes a new quest hub and 5 and 25-player instances.
  • The combined forces of Shattrath have launched an attack on the Isle of Quel'Danas, to confront Kael'thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests.
  • A representative of the Keepers of Time has been spotted at the World's End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.
  • Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.
  • Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.
  • Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now be cast at the player's level, giving them a reasonable chance to miss, be dispelled, or be resisted.
  • Resilience: Now reduces the magnitude of mana draining effects by the same amount that it reduces critical strike damage. The Tooltip has been revised to reflect this.
  • Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
  • Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59.
  • The Daily Quest limit has been increased to 25.
  • Non-self % based haste spells will no longer stack with each other.

Racials

  • Find Treasure: This ability no longer deactivates upon death.

Druids

  • Cyclone range is now 20 yards, down from 30.
  • Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom.
  • Gift of Nature: This talent now properly affects the healing from Tranquility.
  • Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.
  • Lacerate: This ability now deals additional damage based on the attack power of the Druid.
  • Lifebloom: The bonus coefficient on the final bloom effect has been reduced by 20%. This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of Mind Control.
  • Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0 second.
  • Many shapeshift form tooltips have been updated to be consistent with each other.
  • Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent and reduces damage by 2/3/4%, down from 1/3/5%.
  • Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% while in Cat form.
  • Regrowth: The mana cost of this spell has been reduced by approximately 20%.
  • When a Druid in cat form casts Pounce it will now properly animate.

Hunter

  • Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues.
  • Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players.
  • Hunter's Mark: Hunters with Improved Hunter's Mark will now properly overwrite Hunter's Mark cast by Hunters without the talent.
  • Improved Mend Pet now has a 25/50 chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.
  • The stamina tooltip for hunter pets will now display the proper health increase.
  • Track spells will now persist after death.
  • Hunters will no longer spin around if they cast Aimed Shot or Steady Shot while facing away from their target.

Mages

  • Arcane Explosion: The damage cap for area of effect damage on this spell has been increased by approximately 50%.
  • Arcane Fortitude now increases your armor by an amount equal to 100% of your Intellect, up from 50%.
  • Blink, Slow, and Spellsteal have all had their mana cost reduced.
  • Improved Blink: This talent no longer reduces the mana cost of Blink. Instead, it increases the chance for all attacks to miss the Mage by 25% for 2/4 sec after Blink is cast.
  • Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized.
  • Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostbite effect.
  • Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
  • Icy Veins no longer increases the chance your chilling effects will Freeze the target, but now increases the chance to avoid interruption caused by damage while casting any spell by 100% while active.
  • Improved FireWard has become Molten Shields.
  • Mana Shield: This spell will now get a percentage of the Mage's bonus to spell damage as an additional effect.
  • New Talent: Molten Shields will cause your Fire Ward to have a 10/20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50/100% chance to affect ranged and spell attacks.
  • Permafrost: This talent will now correctly increase the movement slowing effect of frost Armor instead of the attack speed slowing effect.
  • Spellsteal will no longer overwrite a longer duration buff.

Paladins

  • Avenger's Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
  • Avenger's Shield: This ability will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. I.e. Polymorph, Sap, etc.
  • Crusader Strike: This ability will no longer refresh the Healing Way buff from the Shaman talent.
  • Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.
  • Holy Shock: The healing, damage, and mana cost of this spell have all been increased.
  • Judgment of the Crusader: It is no longer possible to have icons for two different ranks of Judgment of the Crusader appear at the same time when judged by multiple Paladins.
  • Judgment of Wisdom: Some abilities (such as Frostbolt) were not triggering the mana energize effect from this spell. This has now been fixed.
  • Resistance Auras: It is no longer possible for two Paladins in the same party to make it appear that players have two of the same resistance aura active.
  • Righteous Defense: This spell will now always be castable on friendly npcs.
  • Seal of Blood: This ability will no longer cause spell pushback for the Paladin with this seal active.
  • Sense Undead- Now persists after death.
  • Turn Undead(Rank 3):This spell has been reworked and has been renamed to "Turn Evil". It will now work on Demons in addition to Undead. Turn Evil is subject to diminishing returns, and lasts 10 seconds in PvP.

Priests

  • Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds.
  • Fear Ward is now usable while in Shadow form.
  • Focused Will now reduces damage by 2/3/4%, up from 1/3/5%.
  • Inner Focus: Chastise now benefits from Inner Focus. In addition, Starshards no longer consumes Inner Focus.
  • Mass Dispel now affects a maximum of 10 targets, increased from 5.
  • Power Infusion: Infuses the target with power, increasing their spell haste by 20% and reducing the mana cost of all spells by 20%. Lasts for 15 seconds.This will not stack with other haste effects, such as Heroism, Bloodlust, or Icy Veins.
  • Power Word: Shield: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
  • Prayer of Mending: This spell will now fade from players who leave or enter an instance, change continents, or exit the game.
  • Reflective Shield: The reflective damage from this talent no longer breaks crowd control effects which break on taking damage.
  • Shadowguard: No longer consumes the charge of Inner Focus when triggered.
  • Silent Resolve:This talent now affects Surge of Light, Power Infusion, Inspiration, Spirit Tap, Blackout, Levitate, Shackle Undead, Touch of Weakness, Hex of Weakness, and Symbol of Hope.
  • Touch of Weakness: No longer consumes the charge of Inner Focus when triggered.It will also function properly even when the Priest with Touch of Weakness on is silenced or stunned.
  • Vampiric Touch: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.

Rogues

  • Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time.
  • Cheat Death: A combat log message will now show when this ability activates and now has an animation.. It will now almost always be accurate in displaying the amount of damage done to a rogue when under the effects of Cheat Death.
  • Improved Backstab is now called Puncturing Wounds.
  • Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.
  • Improved Sprint: This ability will now always remove Entangling Roots.
  • Sap mechanic changed from "Incapacitate" to "Sap". This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change.
  • Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled.

Shaman

  • Call of Thunder: (Rank 5) now gives 5% critical strike chance, down from 6%.
  • Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6.
  • Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered.
  • Flametongue Weapon: Having different ranks of this enchantment cast on two different weapons will no longer cause the enchantments to trigger multiple times per swing.
  • Ghost Wolf: Cast time reduced to 2 seconds, down from 3.
  • The Global Cooldown of all Totems has been reduced to 1 seconds, down from 1.5 seconds.
  • Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing.
  • Rockbiter Weapon: Tooltip and error messages have been adjusted slightly.
  • Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown.
  • Stormstrike has a new icon.
  • Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem.
  • Toughness will now also reduce the duration of movement slowing effects on you by 10/20/30/40/50%.
  • Tremor Totem now pulses every 3 seconds, down from 4 seconds.
  • The Shaman spell Fire Nova Totem will no longer sometimes detonate without doing any damage.

Warlocks

  • Blood Pact now has a tooltip.
  • Demonic Knowledge: This buff will no longer remain on enslaved demons when Enslave Demon is removed. It will now increase your spell damage by an amount equal to 4/8/12%, down from 5/10/15%.
  • Demonic Sacrifice: Now works properly in sanctuary regions (such as Shattrath City and the Stair of Destiny).
  • Emberstorm now also reduces the cast time of your incinerate spell by 2/4/6/8/10%.
  • Nether Protection: The buff from this talent will no longer interrupt capturing PvP flags and bases.
  • Pyroclasm: This talent now works correctly again with Rain of Fire.
  • Ritual of Summoning can be used to summon players into instances if they meet the instance requirements.
  • Sense Demon now persists after death.
  • Shadow Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized.

Warriors

  • Endless Rage will now give the correct amount of rage as intended from damage dealt by a Warrior.
  • Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP.
  • Stances: It is no longer possible to accidentally change into a stance you are already in via macros (resulting in a global cooldown and loss of rage).
  • Whirlwind: Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage.
  • Flurry will properly refresh if a crit occurs with 1 charge left.

PvP

  • Diminishing returns on honor for kills is being eliminated.
  • Honor will now be instantly calculated, and available for player use.
  • Players that have the resurrection sickness debuff will be worth no honor.
  • Added new PvP daily quests that send players to Halaa and the Spirit Towers of the Bone Wastes. These quests are available for Alliance and Horde at their respective local quest hubs.
  • Arenas
    • Personal Rating: The amount a player's personal rating can climb above his or her team's rating is now limited.
    • The benefits of drinking out of combat have been delayed while in the Arena. It will now take four seconds before the full benefit of the mana regeneration will come into effect.
    • Queue times for arena matches have been reduced. Players will now be able to enter matches faster than previously.
    • Shadow Sight now increases damage taken by 5% rather than dealing damage over time. Duration has been reduced from 21 seconds to 15 seconds.
    • Players feared outside of the Arena (through the world or outside the arena walls) will now be teleported back to the center of the arena map.
  • Battlegrounds
    • If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle.
    • When you first enter a battleground, messages about other players joining the battleground will be linked together for the first minute. You will see a message in AV like "28 players joined" rather than a line for each player that joined. After the first minute, it will work as it always has. In addition, all of the messages about other players leaving the battleground and getting marks of honor once the battleground is complete have been removed.
    • Battleground Rune Buffs:Speed, Restoration, and Berserking buffs received from battleground runes will no longer cause Stealth or Prowl to break.
    • Alterac Valley
      • Captain Balinda Stonehearth Stonehearth can no longer be interrupted, silenced, or have her spells slowed. In addition, her water elemental cannot be banished, and does increased damage.
      • Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced to match the health totals of Drek'Thar and Captain Galvangar...
      • Warmasters/marshals in Alterac Valley now increase each other's maximum health and damage by 25%. This is a stacking effect.
      • Horde players will now start the battle closer to Drek'Thar and Frostwolf Keep.
      • There is now a Join as Party option.
    • Warsong Gulch
      • When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
      • Flag carriers can now be tracked 45 seconds after picking up the flag.

Professions

  • Added several new tradeskill items to the new Sunwell Daily faction vendor:
    • Enchanting recipe to shatter a Void Crystal into two Large Prismatic Shards.
    • Enchanting recipe to increase Defense Rating by 15 for chest armor.
    • Three jewelcrafting recipes to cut gems with spell haste from Dawnstones, Talasite, and noble Topaz.
    • Two new meta gem recipes.
  • Alchemy
    • Gift of Arthas now stacks to 20.
    • Transmute Arcanite no longer has a cooldown.
  • Cooking
    • Broiled Bloodfin now increases resistances to all schools of magic instead of increasing Stamina and Spirit.
    • New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can be purchased from either Bale (Horde) or Malygen (Alliance) in Felwood. These recipes requires 250 skill to learn, and are created from meat found on level 48-56 bears. This will aid players in leveling up their cooking skill to 300 without fishing.
  • Enchanting
    • Reduced the materials required for Enchant Shield � Resistance
  • Engineering
    • Gagsprocket in Ratchet now sells the plans for the Minor Recombobulator.
    • Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown information in their tooltips.
    • Removed the level requirement for the Craftsman's Monocle.
    • The stun caused by engineering Bombs and Grenades is now considered an Incapacitate effect and uses the appropriate Incapacitate diminishing returns. Bomb and Grenades can now inflict damage to targets immune to Stun and Incapacitate effects.
    • A new recipe has been added for Rocket Boots Xtreme Lite, a cloth version of the Rocket Boots Xtreme. This pattern drops from Mechano-Lord Capacitus.
    • Rocket Boots Xtreme now have all their stat points allocated toward Attack Power, and will no longer have Stamina.
    • Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause players to drop a PvP flag if used while carrying one. (Warsong Gulch, Eye of the Storm, and Zangarmarsh)
  • Fishing
    • New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake outside of Shattrath City to discover what treasures he has to offer.
    • Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning Waters.
    • Feltail fishing nodes have been changed to Brackish Mixed Schools; they now produce mostly Golden Darters and some Feltail.
    • Removed the level requirement from the expert fishing book, The Bass and You.
  • Herbalism
    • Ancient Lichen now has a chance to drop a Fel Lotus where it used to drop a piece of random green jewelry.
    • Black Lotus replaced by Fel Lotus in herbalism skinning tables for Outland creatures.
    • Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame Caps will contain a Fel Lotus.
    • Warp Splinter can now be skinned with Herbalism in heroic difficulty.
  • Jewelcrafting
    • A new jewelcrafting recipe has been added to transform many green quality gems into a single random blue quality gem. This recipe is available from grandmaster jewelcrafting trainers.
  • Leatherworking
    • Shadow Oil will now fit into Leatherworking Bags.
  • Mining
    • Increased the skill up potential for most smelting recipes.

Quests

  • New Daily Dungeon quests for both the heroic and non-heroic five-person Magister's Terrace dungeon at the Sunwell.
  • Players can now turn in one of each battleground mark for an honor reward. The questgivers for this turn-in are the Horde Warbringer and the Alliance Brigadier General and can be found near the battlemasters in the capital cities.
  • Dungeon and Group Quest Experience: The amount of experience awarded for dungeon and 5-person group quests in Outland has been increased in almost all cases.
  • The daily quest Escape from Skettis has had its reward tuned down.
  • The number of elite Shadowsworn Drakonid patrollers on the Ata'mal Terrace has been cut in half. Most of the remainder have had their patrol paths lengthened.
  • Increased the slots on Old Blanchy's Feed Pouch to 8.
  • The Thunderspike no longer sparkles for Alliance characters, nor does it show up on the mini-map when Find Treasure is in use.
  • "Zapper Fuel" is now flagged as a Sunken Temple dungeon quest.

Dungeons and Raids

  • All 25-player raid bosses have had their cash drops increased!
  • All 25- player raid bosses that drop set tokens will now drop an additional token!
  • Badges of Justice have been added to all raid bosses who did not previously have them!
  • Players will no longer require an attunement quest to enter Hyjal.
  • Players will no longer require an attunement quest to enter the Black Temple.
  • Players who have completed the attunement quests for Black Temple and Hyjal will be granted the title of "Hand of A'dal".
  • You may now fight Prince Kael'thas and Lady Vashj without first killing all the other bosses in their respective dungeons.
  • The Unstable Cloud and Frost Breath spells are now treated properly as a movement impairing spells.
  • Non-corporeal Undead and Mechanical creatures are now susceptible to bleed effects.
  • Elemental creatures are no longer explicitly immune to poison and disease effects. Elementals with nature school immunities will still be immune to nature-based poisons, however.
  • Gems obtained through Heroic difficulty instances are no longer Unique-equipped.
  • Loot dropped by Doomlord Kazzak and Doomwalker has been changed to Bind on Equip. In addition, the cash dropped by these bosses has been significantly increased.
  • Scale of the Sands reputation will now be awarded in Hyjal at a much higher rate.
  • Caverns of Time: Heroic Black Morass
    • Rift Keepers and Rift Lords now have reduced hit points.
  • Caverns of Time: Mount Hyjal
    • The Vials of Eternity quest is no longer necessary for entry to Hyjal. This quest is still required for faction rings.
    • Azgalor's Rain of Fire now affects a smaller area.
  • Caverns of Time: Old Hillsbrad
    • The Human Illusion effect will now always be removed properly when a player leaves the instance.
    • Durnholde Lookouts no longer spawn in the Heroic version of the instance. The placement of creatures around Durnholde Keep in Heroic mode is now identical to that of Normal mode.
  • Hellfire Citadel: Magtheridon's Lair
    • Many gameplay elements of the encounters in Magtheridon's Lair have been changed to decrease their overall complexity and difficulty.
  • Karazhan
    • Players will no longer need the Master's Key to enter Karazhan. The gates to Karazhan will still require the Master's Key to be unlocked.
  • Tempest Keep: The Eye
    • The Vapor Clouds in the Kael'thas encounter are significantly easier to see.
    • Void Reaver is now immune to Vindication again.
  • Tempest Keep: The Mechanar
    • The Mechanar: It is no longer possible to gain an additional Badge of Justice by bringing Cache of the Legion keys obtained in other copies of the instance.
  • Zul'Aman
    • Jan'alai will now only teleport players to him if they are too far away.

Items

  • Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors.
  • Avatar Regalia: The two-piece bonus from this set will now be consumed by Vampiric Embrace as intended.
  • Bloody Brass Knuckles, Eerie Stable Lantern, Baelog's Shortbow, and Snakeskin Bag have been upgraded to Superior items.
  • Blue Suede Shoes can now be disenchanted.
  • Crystalforge Raiment: The two-piece set bonus will now work properly. Additionally, the four piece bonus will now only work on the next Holy Light cast, as intended.
  • Cyclone Regalia: Trade skills will no longer consume the Energized effect.
  • Darkmoon Card: Madness: The buffs from this item will no longer interrupt casting and channeling.
  • Deadman's Hand: This item's effect now works while the victim is sitting. In addition, its effect is now properly considered a root for purposes of being dispelled or removed.
  • Deathwing Brood Cloak: These cloaks are now bound on equip instead of bound on pickup.
  • Druid Balance PvP Sets: The bonus movement speed for Bear, Cat, and Travel Form has been removed and replaced with a new bonus to Wrath and Starfire.
  • Druid Restoration PvP Sets: The bonus movement speed for Bear, Cat, and Travel Form has been removed and replaced with a new bonus to Regrowth.
  • Discombobulator Ray: This item will again not work on mounted players.
  • Frostfire Regalia: The resistance bonus from this set now works with the Burning Crusade ranks of Mage Armor.
  • Gladiator's Leather Gloves: This arena bonus will now properly school lock enemies when the damage from Deadly Throw causes them to stop channeling.
  • The Gladiator's Thunderfist 4 piece set bonus has been reduced from 70% to 50%.
  • Gnomish Mind Control Cap: Victims of the Gnomish Mind Control Cap will no longer get Forbearance when the mind control is terminated due to Blessing of Protection.
  • Gnomish Poultryizer: This item will again not work on mounted players.
  • Goblin Rocket Launcher: Creatures will no longer gain health while affected by the Stun from this item.
  • Heavy Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
  • Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
  • Idol of the Crescent Goddess: The mana discount on Regrowth has been increased.
  • Idol of Feral Shadows: The bonus damage to Rip has been increased.
  • Idol of the Raven Goddess: The bonus healing, critical strike rating, and spell critical strike rating from this item have been increased. In addition, it no longer sometimes fails to apply the healing bonus.
  • Idol of the Unseen Moon: The cooldown added in a previous patch has been removed.
  • Idol of Ursoc: The bonus damage to Lacerate has been increased and the tooltip clarified to indicate it applies to both initial and periodic damage.
  • Idol of the White Stag: Duration increased.
  • Items intended for Retribution Paladins have had their stats adjusted. Retribution Paladins should see an increase in dps as a result.
  • Jade Pendant of Blasting: This item no longer increases physical damage dealt.
  • Justicar Raiment: The 2 piece bonus will now always give the correct amount of bonus healing to the Judgement Light effect.
  • Libram of Absolute Truth: The Holy Light mana discount has been increased.
  • Libram of Divine Purpose: The bonus damage on Seal and Judgment of Righteousness has been increased.
  • Libram of Mending: The mana regeneration buff has had its duration increased. The name of the buff granted by this item changed to Grace of the Naaru to avoid having the same name as the Light's Grace talent.
  • Libram of Righteous Power: The bonus damage for Crusader Strike has been increased.
  • Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and the bonus for Holy Light has been increased.
  • Libram of Wracking: This item now increases the damage on Holy Wrath and Exorcism instead of decreasing their mana cost.
  • Nether Vortex are no longer Bind on Pickup and can now be purchased from G'eras for 15 Badges of Justice!
  • Masquerade Gown: The spirit bonus from this item will now properly trigger all benefits from the Tree of Life talent.
  • Masterwork Stormhammer: The Chain Lightning cast by this item will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
  • Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged players to become flagged.
  • Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat.
  • Noggenfogger Elixir: It is no longer possible using this item to keep the Old Hillsbrad human illusion outside of the instance.
  • Paladin Healer Gladiator Sets: The set bonus changing Hammer of Justice cooldown has been changed to a set bonus increasing the amount healed by Holy Shock.
  • Pendant of the Violet Eye: Paladin Judgment spells will again properly trigger this item.
  • Players can now only carry 80 Conjured Manna Biscuits at a time.
  • Primal Nether are no longer Bind on Pickup!
  • PvP Relics: The bonus resilience from Idols, Librams, and Totems is no longer stackable by swapping between multiple relics.
  • Resilience has been added to all Retribution Paladin PvP gear.
  • Added Shattrath Flask of Pure Death and Shattrath Flask of Blinding Light to the reputation flask vendors in Shattrath.
  • Shaman Elemental PvP Sets: The resistance on Lightning Bolt spell pushback has been reduced to 50%.
  • Shaman PvP Boots: The pre-Burning Crusade bonus to increase Ghost Wolf speed no longer works for players over level 60.
  • Shattrath Flasks now work inside the Sunwell Plateau raid instance.
  • Skull of Gul'dan: This item now shares its cooldown with other similar trinkets.
  • Steam Tonk Controller: This item can no longer trigger the Warrior talent Second Wind when it is driven out of range by the Warrior.
  • The On Use effect has been properly changed to passive for the following items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and Woolen Boots, Spinesever.
  • Thunderstrike: The Chain Lightning cast by this item will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
  • Tome of the Lightbringer: The block value and buff duration have been increased.
  • Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been increased slightly.
  • Vengeful Gladiator's Waraxe: The weapon delay has been reduced.
  • Weightstones and Sharpening Stones: The bonus damage from these temporary enchantments now works while shapeshifted.
  • Winterfall Firewater: The tooltip no longer specifies only melee attack power.

User Interface

  • The Interface Options screen has been completely redesigned. AddOns that interact with the Interface Options screen will need to be updated.
  • Players will now be able to inspect other players via their chat link.
  • Players may now inspect players of the opposing faction while they are not flagged for PvP.
  • Combat Log Improvements
    • New tabs are available for sorting combat messages.
    • ctrl-right clicking functionality has been added for individual information sorting
    • Colors may now be assigned for friends and enemies
    • The WoWCombatLog.txt file format has been changed to make it easier for programs to read.
    • The ability to chat-link player spells and talents.
  • Cast sequences work with slot numbers again.
  • GM messages now appear with a Blizzard icon near their name.
  • You can now declare war on a faction in the reputation UI while you are in combat.
  • Spell haste and Armor Penetration will now display on the character sheet. (Armor Penetration displays in the hit rating section). Spell Penetration now displays under the spell hit section.
  • Weapon enchants are now shown at the character selection screen.
  • The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend.
  • There is now a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags.
  • You can now link quests into the chat log by Shift-Clicking on the quest name in the quest log.
  • Merchants now display how many pages of merchandise they sell (Page 1 of 2).
  • Guild Bank Changes
    • Ranks can now be set to allow withdraw of funds or allow repair with funds or both.
    • When purchasing a bank tab, it takes money out of the guild bank before it takes your personal money. This is logged as well.
    • Each Tab now has an info pane. This pane can be used for requests or for rules about the tab or anything at all really.
  • When looting Bind on Pickup items, the confirmation dialogue now lists the name of the item in the dialogue. You can now verify that you are picking up the correct bind on pickup item.
  • Bind on Pickup items that only you can pick up (Heroic Badges for instance) will no longer bring up a confirmation dialogue.
  • Players can now opt out of looting for group loot, round robin and need before greed looting styles. If a player turns this on, they will not get a looting turn in the loot cycle. This can be turned on from the right-click menu on your own portrait.
  • In Master Loot mode, all players in the group will see sparkles on corpses that have loot above the master loot threshold. This lets everyone see what the master loot items are, though they cannot interact with them. Only the master looter can loot those items still.
  • Searching for an item in the tradeskill search box should now hide empty categories.
  • The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby.
  • Stacked items for sale at the auction house now display the per unit price and per unit buyout price in the item mouseover.
  • The profession UI search field has been improved and now allows for searching of more types of things. For instance you can search for items by socket color, by effect ("Critical Strike" for instance) or search gems by their effect ("Strength" for instance). In addition, the searching of items by level has been made more intuitive. You can now search for items by level with "15-20" to search for items that you can make that have a minimum level required of 15 to 20.
  • The Tooltip for player Dodge/Block/Parry in the character sheet has been changed slightly.
  • Optimized particle system rendering for improved frame rates.
  • The casting bar will now display properly when casting Blizzard (mage) or Rain of Fire (warlock) with spell haste.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • Alterac Valley, Arathi Basin, Warsong Gulch, Blade's Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who fall below the world in these environments will now die instead of being stuck.
  • Creature versions of Intimidating Shout have been changed to Frightening Shout, and the primary target of the ability is now feared instead of stunned.
  • Critters: Ambient level 1 creatures will no longer be picked as subsequent targets by chaining spells and abilities.
  • Doomwalker: This creature will no longer sometimes cause a player's Darkmoon Card: Vengeance to trigger and put the player in combat with the Doomwalker.
  • Elites in Blade's Edge Plateau Regions: These creatures now have an increased chance to drop rare depleted items.
  • Eye of Culuthas and Hound of Culuthas now drop grey loot.
  • Goreclaw the Ravenous can now be skinned.
  • Interacting with objects (chests, mining nodes, herbs) should no longer aggro neutral creatures.
  • Monstrous Kaliri have learned how to chase players going straight up.
  • Shardtooth Mauler: This creature now drops meat like other bears.
  • Outland Rare Spawn
    • The following creatures have had their hit points and damage significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar, Morcrush, and Nuramoc
  • The Ratchet bank now has access to the Guild Vault.
  • A mailbox has been added to the inn in Darnassus.

Bug Fixes

  • Fixed an error that was causing many auctions to never complete due to the item no longer being on the auction house.
  • Splintertree Raiders will now respawn with Torek if Duriel Moonfire and her guards are killed while the Raiders are still alive.
  • Female Draenei can no longer become stuck under a root in the tunnels leading to Blackfathom Deeps, Ashenvale.
  • The quest description text for "The Corpulent One" no longer refers to it being a group quest.
  • Saber/Tiger Mounts will now make footprints when walking backwards in snow.
  • Ogri'la Peacekeeper's weapons have been scaled to a size more appropriate for keeping the peace.
  • Unplugging speakers/headphones during the opening cinematic will no longer freeze the cinematic until canceled.
  • Pets are now able to properly attack mobs near the walls on the ramps in Zul'Aman, Bear Wing.
  • The flag on the battle map in Eye of the Storm will no longer show up as Horde controlled even if an alliance player has picked it up.
  • Channeling spells will no longer continue to show the channeling bar after zoning into arena battlegrounds.
  • Blood Elf corpses now properly have loot in Alterac Valley battlegrounds.
  • Snake Trap will no longer affect non-combat flagged players.
  • Leaving a 2v2 arena team and creating a new 2v2 team while on a 3v3 arena team will no longer result in incorrect rosters listed for each team.
  • Joining a second arena match before a previous arena has closed will no longer result in personal rating not updating correctly.
  • Attempting to promote an arena team member to Team Captain while that member is offline will no longer result in a "Player not found" error.
  • Disbanding an arena team while inside an arena battle will no longer cause the arena UI to become corrupted until logout.
  • The Arena Team Petition Window will now automatically close when the Arena Captain is out of range or offline.
  • Switching arena teams after playing a game will no longer cause the PvP tab to incorrectly display your old team's rating.
  • There is now a chat message given after attaining a new title.
  • Spells that require targeting circles will now be castable on textures that would previously disallow their use.
  • Alterac Valley quests will now properly show a golden ! or blue ? for players above level 65.
  • Nazan in Hellfire Citadel: Nazan will no longer sometimes not land on the ground until after Vazruden the Herald is killed or Nazan is heavily damaged.
  • Archimonde's Grip of the Legion will no longer target pets.
  • It is no longer possible to be saved to a Heroic instance while not meeting the requirements to get into it.
  • There is no longer an area in Serpentine Cavern where using Field Repair Bot 74A will cause it to fall through the ground.
  • There is no longer an area in Coilfang Steamvaults where ground targeting AOE effects cannot be cast.
  • The proc from Black Bow of the Betrayer will no longer break crowd control effects such as Scatter Shot.
  • Vengeful Gladiator's Mooncloth Hood and Vengeful Gladiator's Satin Hood will now display Troll Tusks.
  • Thori'dal, the Stars' Fury will now display its bow animations correctly.
  • The Legion Ring boundary markers no longer occasionally disappear.
  • Monthly quests will now properly reset at midnight server time.
  • Fixed an area in Netherwing Fields in Shadowmoon Valley where players on flying mounts could be dismounted and were unable to mount.
  • It is no longer possible for players to use guild banks in opposing faction cities.
  • The Clockwork Rocket Bot can no longer be buffed.
  • Players with moderator status in custom channels will now properly lose moderator status when kicked by the channel owner.
  • Sending mail to a non-existent character will now result in players getting the message, "Cannot find mail recipient".
  • Zeppelin Master Zapetta will no longer become confused about whether the zeppelin in Orgrimmar is arriving or leaving.